tracy_t 0 Posted December 15, 2003 Hello. I created a CfgMovesMC class with various walking animations. this PlayMove blabla and Switchmove blabla call the animations OK, but I don't want to use them in any script. I want operation flashpoint to use my animations directly, called from the game engine itself. Any idea on how I do that? Help would be much appreciated. EDIT: Even if you can point me a URL that tells me how to hook other standard OFP animations, I could work out the rest from there TIA Scott Share this post Link to post Share on other sites
suma 8 Posted December 15, 2003 This cannot be acomplished as an addon, unless you create a new CfgMovesMCXxxx class and new units using it. If you want this animation to be used for standard units, you need to change main config CfgMovesMC class directly. Share this post Link to post Share on other sites
drow 0 Posted February 22, 2004 thats fantastic! OFP's lead programmer answered himself! Now thats customer service, BIS youre the best! Share this post Link to post Share on other sites
Pathy 0 Posted March 1, 2004 Respect! Â So basically, make a mod folder, right? Share this post Link to post Share on other sites