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tracy_t

Custom walk animations

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Hello.

I created a CfgMovesMC class with various walking animations.

this PlayMove blabla

and

Switchmove blabla

call the animations OK, but I don't want to use them in any script. I want operation flashpoint to use my animations directly, called from the game engine itself.

Any idea on how I do that?

Help would be much appreciated.

EDIT: Even if you can point me a URL that tells me how to hook other standard OFP animations, I could work out the rest from there smile_o.gif

TIA

Scott

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This cannot be acomplished as an addon, unless you create a new CfgMovesMCXxxx class and new units using it.

If you want this animation to be used for standard units, you need to change main config CfgMovesMC class directly.

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thats fantastic! OFP's lead programmer answered himself! Now thats customer service, BIS youre the best! biggrin_o.gif

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Respect! tounge_o.gif  wink_o.gif

So basically, make a mod folder, right?

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