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.T. ANIMAL

Bends on texturies

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Do anyone know how to make Those damn bends on the texturies like BAS. i have tried maarfys turtorials but i did not understand very much sad_o.gif

please help me.

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Can you explain more what you mean by "Bends on textures?"

Can you post a screenshot of an example?

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I think he want's to know how to make those crinkles on the arms.

And actually I'd be happy too to get some tipps ;)

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At a guess, get your basic camo pattern into a decent paint program of your choice.

Create a new layer, call it highlights, set the opacity to about 50% and spray white about a bit where you want the wrinkles.

Create a new layer, call it shadow, set the opacity to about 10%, and spry beside the white bits of the previous layer.

save a copy as a .gif.

Experiment with the settings, but that will get some kind of result.

smile_o.gif

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Like it was pointed out, the spraypaint tool was used on that texture, along with the smudge tool. When I made those sleeves for the Nam pack (then reused them for the BAS units) I used parts of about 3-4 real photos, then combined them, used the spraypaint and smudge tool in little steps. It also helps to have another layer with a greyscale of some real clothing for the body of the shirt.

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