.T. ANIMAL 0 Posted October 13, 2003 Do anyone know how to make Those damn bends on the texturies like BAS. i have tried maarfys turtorials but i did not understand very much please help me. Share this post Link to post Share on other sites
Stag 0 Posted October 13, 2003 Can you explain more what you mean by "Bends on textures?" Can you post a screenshot of an example? Share this post Link to post Share on other sites
NZXSHADOWS 0 Posted October 13, 2003 Are you talking about the "Textures" is general or a model? Share this post Link to post Share on other sites
.T. ANIMAL 0 Posted October 13, 2003 okey here is an pic of it it those bends how do you make those Share this post Link to post Share on other sites
Wilco 944 Posted October 13, 2003 Looks like a digital camera job. Share this post Link to post Share on other sites
Donnervogel 0 Posted October 13, 2003 I think he want's to know how to make those crinkles on the arms. And actually I'd be happy too to get some tipps ;) Share this post Link to post Share on other sites
Stag 0 Posted October 13, 2003 At a guess, get your basic camo pattern into a decent paint program of your choice. Create a new layer, call it highlights, set the opacity to about 50% and spray white about a bit where you want the wrinkles. Create a new layer, call it shadow, set the opacity to about 10%, and spry beside the white bits of the previous layer. save a copy as a .gif. Experiment with the settings, but that will get some kind of result. Share this post Link to post Share on other sites
ebud 18 Posted October 14, 2003 Like it was pointed out, the spraypaint tool was used on that texture, along with the smudge tool. When I made those sleeves for the Nam pack (then reused them for the BAS units) I used parts of about 3-4 real photos, then combined them, used the spraypaint and smudge tool in little steps. It also helps to have another layer with a greyscale of some real clothing for the body of the shirt. Share this post Link to post Share on other sites