stanhead 0 Posted September 20, 2003 How do I make a pilot eject? I want him to eject from an A10, don't know if that makes a difference... Share this post Link to post Share on other sites
killswitch 19 Posted September 20, 2003 I'll answer that with another two questions for you to ponder:<ul>[*]Could this possibly be a question many have asked before and is answered in some of the sticky posts above? [*]How would you go about searching these forums? (keywords: "pilot" and "eject") Share this post Link to post Share on other sites
Harkonin 0 Posted September 20, 2003 unitname action ["Eject",planename] Share this post Link to post Share on other sites
stanhead 0 Posted September 20, 2003 I didn't find it anywhere else... Thanks Harkonin! Share this post Link to post Share on other sites
bmgarcangel 0 Posted September 21, 2003 what other types of unitname action type things are there? Well, what I want to know but I don't want to post something new for it because it takes up space, well, would be how do I get my soldiers to lay down mines on the road? Share this post Link to post Share on other sites
cam0flage 0 Posted September 22, 2003 what other types of unitname action type things are there?Well, what I want to know but I don't want to post something new for it because it takes up space, well, would be how do I get my soldiers to lay down mines on the road? Quote[/b] ]unit fire ["put", "Minee"] - to establish a mine, Minee-name of a mine ("Minee" Russian mine, "Mine" American) for engineers Taken from the Mission Editing FAQ thread. I suggest you check it out, it has a lot of very useful tips. Share this post Link to post Share on other sites