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madmedic

3d crew proxies in bulldozer

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I have seen screenshots of Bulldozer screens where the author has put a temporary 3D model of the crewmember in place so you can see the prober placement (ie jeep driver, gunner, ect. ect.)

I need to know how to do this, so I can fine tune the placement of my gunner, driver, and cargo.

Any help would be greatly appreciated.

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I have seen screenshots of Bulldozer screens where the author has put a temporary 3D model of the crewmember in place so you can see the prober placement (ie jeep driver, gunner, ect. ect.)

I need to know how to do this, so I can fine tune the placement of my gunner, driver, and cargo.

Any help would be greatly appreciated.

Unpack data3d.pbo (from OFP's demo) to o2_viewer\data3d directory and proxies should appear smile_o.gif

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