SpecOp9 0 Posted September 6, 2003 So far I have a nice basic script thanks to Sky Virus map. Quote[/b] ][zombie] join grpNull;zombie addweapon {strokefist}; zombie setbehaviour {careless}; zombie setunitpos {up}; ?debug:info globalChat format ["%1 active and searching",name zombie] #main ; Zombie dead or deleteVehicle:d? ? !(alive zombie) or (isNull zombie):exit ;zombie domove (getpos man1) ? zombie distance man1 > 1 : zombie doMove getPos man1 ? zombie distance man1 <= 1 : zombie addMagazine "StrokeFist"; goto "attack" ? zombie distance man1 > 1 && zombie distance man1 <= 5 : goto "engage" ~1 goto "main" #engage _nX = getPos man1 select 0 _nY = getPos man1 select 1 zombie setPos [_nX, _nY] goto "main" #attack man1 globalchat "arrrgghh get it off me!! Heeeelllpp!!" zombie fire "StrokeFist" _x = random 2 ? _x <= 1 : man1 setDammage (getDammage _target + 0.1) ~1 zombie removeMagazines "StrokeFist" goto "main" #dead exit I made a few modifications for myself. Anyway, the Teletubbies Run after you and bite you. However I have a problem. I'm not using the full script from Skye Virus. How do I have this script apply for ALL East units? I don't want to make one script for each and every Teletubbie Share this post Link to post Share on other sites
SpecOp9 0 Posted September 6, 2003 Ohh and if u think I'm BS-ing you with the Teletubbies : Share this post Link to post Share on other sites
silent_64 0 Posted September 6, 2003 LOL... Wise i could help.. But i can't wait to play (and kill) the Teletubbies Share this post Link to post Share on other sites
Skul 0 Posted September 6, 2003 HAAAAAAAHAHAHAHA!!! OH MY GOD! LOL! Finally! We can get to kill those...those...THINGS! When I saw teletubbies, I was like "What in the name of smeg have the teletubbies got to do with OFP!!?" Finish it quickly! I wanna play it! [Gareth Gates must die] Share this post Link to post Share on other sites
SpecOp9 0 Posted September 6, 2003 Ohh, it's gonna be alot more than just Teletubbies... Share this post Link to post Share on other sites
The Frenchman 0 Posted September 6, 2003 When you shoot them, instead of grunts,can you replace it with "Uh oh"? Â {Gareth Gates must die } Share this post Link to post Share on other sites
SpecOp9 0 Posted September 6, 2003 lol, would be funny. I'll see what I can do. Must be something inside the config CPP I need to add. The funny thing is, when they get close to you a sound plays of them viciously bitting like wild. it's funny. Share this post Link to post Share on other sites
Skul 0 Posted September 7, 2003 What do you mean by 'A lot more than teletubbies'? Don't tell me you're gonna get Barney the Purple Dinosaur in there!?! NOOOOOO!!! P.S. Frenchman... don't copy my end of post phrase! Find yer own! Â [Gareth Gates must die] Share this post Link to post Share on other sites
The Frenchman 0 Posted September 7, 2003 P.S. Frenchman... don't copy my end of post phrase! Find yer own! Â Fine! Anyway, I think the models need to be improved a bit around the arms,face and the attenna. [skul must die] Share this post Link to post Share on other sites
SpecOp9 0 Posted September 7, 2003 Yes those were old versions I just need help with the damn script hello Maybey I can get D. Murphy Man to help me once I get to the mission part of things. Share this post Link to post Share on other sites
Skul 0 Posted September 8, 2003 P.S. Frenchman... don't copy my end of post phrase! Find yer own! Â Fine! Â Â Anyway, I think the models need to be improved a bit around the arms,face and the attenna. [skul must die] [Gareth Gates must die] Share this post Link to post Share on other sites
SpecOp9 0 Posted September 8, 2003 What do you mean by 'A lot more than teletubbies'?Don't tell me you're gonna get Barney the Purple Dinosaur in there!?! NOOOOOO!!! P.S. Frenchman... don't copy my end of post phrase! Find yer own! Â [Gareth Gates must die] You will see. It's going to be a very popular Mission, thats as much as I can say. Â You'll just have to wait... It will be like no other mission you have ever played in OFP History. Â I'll give you that much ;) Intro is about 75% done. Funny as hell. Share this post Link to post Share on other sites
D.murphy man 0 Posted September 8, 2003 Yes those were old versions I just need help with the damn script hello Maybey I can get D. Murphy Man to help me once I get to the mission part of things. With pleasure spec Ops as long as you get me a date with that that girl in ur adverta picture (is it you?),shes stunning! Lol. Share this post Link to post Share on other sites