-=anders=- 0 Posted August 28, 2003 I have a strange problem with my ded. server... I downloaded Resistance standalone server (1.91) But I have problems running different missions. For the first, I have no idea on what to type in the server config file wich is called "sample.cgf" on my comp. It look like this: hostname="Anders SFP and BAS Server."; motd[]= { "Welcome To Anders Swedish Server.", "Hosted by myself.", Â Â Â "Specs: PIII1GHz, 512MB DDR etc." }; // motdInterval=1; voteThreshold=0.33; // reportingIP="******"; // voteMissionPlayers=0; // // add a line password="{password}" here to assign a password for this session, which everyone who wants to join the game will need in order to connect passwordAdmin = "*****"; // Admin password }; I run through resistance (I think). So the problem is when open certain missions with addons... I come to "mission select screen", then I pick a mission (as an administer), after clicking on that mission it just goes back to "mission select screen" or to the "waiting for server" and nothing happens... But when clicking on another certain mission, it goes on to the "soldier selecting screen"... And one time it went all the way to "ready button" to start the mission, but I crashed back to "mission select screen".. What the hell is wrong?? I think you're gonna tell me it's an addons missing error, BUT I've put all addons into the server \res\addons dir. and on my own computer directory... Anything else I could try??? can't understand why it goes smooth on certain missions, but not at all at others... Share this post Link to post Share on other sites
Adammo 0 Posted August 28, 2003 first of all... sit back and take a deep breathe second.. what operating system are you running your dedicated server on?  it matters if its linux make sure to rename all of your mission to small characters.. by default OFP editor places some of the file name in large... example  mission.CAIN.pbo  needs to be renamed to  mission.cain.pbo also, which version on 1.9x are you running for the server? Share this post Link to post Share on other sites
benu 1 Posted August 28, 2003 1) You shouldn't really post your admin pw here 2) reportingIP="master.gamespy.com"; 3) if it really is a linux server the tool "tolower" should take care of all renaming needs 4) when a mission on a server puts you back to mission select screen that normally means that the server hasn't got the addons needed for that mission (could be because of uppercase characters in addons names on linux servers, see 3) Share this post Link to post Share on other sites
-=anders=- 0 Posted August 29, 2003 Ok to scare you off I have the same OS and same version as I have on my "Playing comp".. Win XP Pro 1.91 I've checked the shit about the "missing addons fault" so it can't be that kind of problem. Share this post Link to post Share on other sites
benu 1 Posted August 29, 2003 How did you check that? Some missions with missing addons will run when you host yourself, but not on a dedidated server. The only way to be really sure is to depbo them and look which addons are noted in the mission.sqm and compare them to those installed on the server. Share this post Link to post Share on other sites
killswitch 19 Posted August 29, 2003 Try this as a server config file (you may name it "sample.cfg", "server.cfg" or whatever you like) <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">// add a line password="{password}" here to assign a password for this //session, which everyone who wants to join the game will need in order to //connect //password = "XXX"; passwordAdmin="*****"; // Admin password hostname="Anders SFP and BAS Server."; motd[]= { "Welcome To Anders Swedish Server.", "Hosted by myself.", "Specs: PIII1GHz, 512MB DDR etc." }; //Rate stuff MaxMsgSend=384; // Default: 128 MaxSizeGuaranteed=512; // Default: 512 MaxSizeNonGuaranteed=256; // Default: 256 MinBandWidth=131072; // Default:131072 MaxBandWidth=512000; voiceOverNet="false"; //maxPlayers=6; kickDuplicate="true"; // Same playerId = someone connnecting and on the server both may have pirated copies. Ban material. motdInterval=5; Â Â Â // Show the lines in the motd with n sec separation voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote reportingIP=""; // Don't tell GaySpy we're here voteMissionPlayers=0; // start voting when <n> players connect class Missions { }; Also, just like benu said, describe the process by which you concluded that you don't have a problem with addons. I believe you do have some sort of addon problem there. Share this post Link to post Share on other sites
-=anders=- 0 Posted August 29, 2003 Thx all for trying to help. I really appreiciate that. And I'm going to try open the missions pbo to see what addons they demand ;) Share this post Link to post Share on other sites
-=anders=- 0 Posted August 30, 2003 I've opened a BAS mission wich drops me back to "missions select screen"... So I opened up mission.sqm. It looks like this at the beginning: "version=11; class Mission { addOns[]= { "BAS_DeraD", "bis_resistance", "Hunter", "bmp2", "HMMWV", "bis_weaponpack", "LaserGuided", "Su25", "Vulcan", "bas_weap" }; addOnsAuto[]= { "BAS_derad", "Hunter", "bis_resistance", "Vulcan", "Su25", "HMMWV", "LaserGuided" };" And what I don't regognize is "bis_weaponpack" I don't find that at all in both \ofp\addons and \res\addons... So do you regognize it? It work very well when I'm joining any server which runs this mission, but why can't I run it??? Where can I get that pbo file anyways??? Share this post Link to post Share on other sites
killswitch 19 Posted September 2, 2003 bis_weaponpack is contained in the O_WP.pbo file you should have in your Res/AddOns folder. In other words: that is not the problem, unfortunately... Share this post Link to post Share on other sites
-=anders=- 0 Posted September 2, 2003 So what's teh problem do you think then??? Share this post Link to post Share on other sites