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-=anders=-

My server is f***ed up... :(

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I have a strange problem with my ded. server...

I downloaded Resistance standalone server (1.91)

But I have problems running different missions.

For the first, I have no idea on what to type in the server config file wich is called "sample.cgf" on my comp.

It look like this:

hostname="Anders SFP and BAS Server.";

motd[]=

{

"Welcome To Anders Swedish Server.",

"Hosted by myself.",

     "Specs: PIII1GHz, 512MB DDR etc."

}; //

motdInterval=1;

voteThreshold=0.33; //

reportingIP="***rock.gif***"; //

voteMissionPlayers=0; //

// add a line password="{password}" here to assign a password for this session, which everyone who wants to join the game will need in order to connect

passwordAdmin = "*****"; // Admin password

};

I run through resistance (I think).

So the problem is when open certain missions with addons... I come to "mission select screen", then I pick a mission (as an administer), after clicking on that mission it just goes back to "mission select screen" or to the "waiting for server" and nothing happens... sad_o.gif

But when clicking on another certain mission, it goes on to the "soldier selecting screen"...

And one time it went all the way to "ready button" to start the mission, but I crashed back to "mission select screen"..

What the hell is wrong??

I think you're gonna tell me it's an addons missing error, BUT I've put all addons into the server \res\addons dir. and on my own computer directory...

Anything else I could try???

can't understand why it goes smooth on certain missions, but not at all at others... crazy_o.gif

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first of all... sit back and take a deep breathe smile_o.gif

second.. what operating system are you running your dedicated server on?  it matters

if its linux make sure to rename all of your mission to small characters.. by default OFP editor places some of the file name in large... example   mission.CAIN.pbo   needs to be renamed to   mission.cain.pbo

also, which version on 1.9x are you running for the server?

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1) You shouldn't really post your admin pw here

2) reportingIP="master.gamespy.com";

3) if it really is a linux server the tool "tolower" should take care of all renaming needs

4) when a mission on a server puts you back to mission select screen that normally means that the server hasn't got the addons needed for that mission (could be because of uppercase characters in addons names on linux servers, see 3)

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Ok to scare you off I have the same OS and same version as I have on my "Playing comp"..

Win XP Pro

1.91

I've checked the shit about the "missing addons fault" so it can't be that kind of problem.

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How did you check that? Some missions with missing addons will run when you host yourself, but not on a dedidated server. The only way to be really sure is to depbo them and look which addons are noted in the mission.sqm and compare them to those installed on the server.

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Try this as a server config file (you may name it "sample.cfg", "server.cfg" or whatever you like)

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">// add a line password="{password}" here to assign a password for this

//session, which everyone who wants to join the game will need in order to

//connect

//password = "XXX";

passwordAdmin="*****"; // Admin password

hostname="Anders SFP and BAS Server.";

motd[]=

{

"Welcome To Anders Swedish Server.",

"Hosted by myself.",

"Specs: PIII1GHz, 512MB DDR etc."

};

//Rate stuff

MaxMsgSend=384; // Default: 128

MaxSizeGuaranteed=512; // Default: 512

MaxSizeNonGuaranteed=256; // Default: 256

MinBandWidth=131072; // Default:131072

MaxBandWidth=512000;

voiceOverNet="false";

//maxPlayers=6;

kickDuplicate="true"; // Same playerId = someone connnecting and on the server both may have pirated copies. Ban material.

motdInterval=5;       // Show the lines in the motd with n sec separation

voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote

reportingIP=""; // Don't tell GaySpy we're here

voteMissionPlayers=0; // start voting when <n> players connect

class Missions {

};

Also, just like benu said, describe the process by which you concluded that you don't have a problem with addons. I believe you do have some sort of addon problem there.

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Thx all for trying to help. I really appreiciate that.

And I'm going to try open the missions pbo to see what addons they demand ;)

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I've opened a BAS mission wich drops me back to "missions select screen"... So I opened up mission.sqm. It looks like this at the beginning:

"version=11;

class Mission

{

addOns[]=

{

"BAS_DeraD",

"bis_resistance",

"Hunter",

"bmp2",

"HMMWV",

"bis_weaponpack",

"LaserGuided",

"Su25",

"Vulcan",

"bas_weap"

};

addOnsAuto[]=

{

"BAS_derad",

"Hunter",

"bis_resistance",

"Vulcan",

"Su25",

"HMMWV",

"LaserGuided"

};"

And what I don't regognize is "bis_weaponpack"

I don't find that at all in both \ofp\addons and \res\addons...

So do you regognize it?

It work very well when I'm joining any server which runs this mission, but why can't I run it???

Where can I get that pbo file anyways??? crazy_o.gif

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bis_weaponpack is contained in the O_WP.pbo file you should have in your Res/AddOns folder.

In other words: that is not the problem, unfortunately...

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