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MRL's in Global Mobilization are broken for doArtilleryFire

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Just a head up for the Global Mobilization team.

 

What is NOT working:

For some reason, any MRL from GM is NOT able to use commands like inRangeOfArtillery and doArtilleryFire:

  • gm_ge_army_kat1_463_mlrs
  • gm_gc_army_ural375d_mlrs
  • gm_pl_army_2p16
  • gm_gc_army_2p16

 

Mags associated:

  • gm_40Rnd_mlrs_122mm_he_9m22u
  • gm_36Rnd_mlrs_110mm_he_dm21
  • gm_1Rnd_luna_he_3r9

 

In my tests, sometimes the animation of the turret starts but is 'canceled', returning to its initial position. I used the GM DLC with Arma 3 Original Content from Default DLCs and, to make things clear, later I tried isolating the GM but nothing was different. All GM MRLs look broken using BIS some artillery commands related.

 

Disclaimer: 

MRL Fire missions work if using Waypoint > Advanced > Fire Mission, even though the animation looks broken in some angles when compared with the rocket smoke tracks.

 

What is working:

The howitzers are working okay, so it means:

  • gm_ge_army_m109g
  • gm_dk_army_m109
  • gm_gc_army_2s1
  • gm_pl_army_2s1

 

fFdppmo.png

 

Cheers!

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