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Yuuno -fr

New improvement proposals

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Hello! :icon_dj:
Today I propose to you the implementation of a weapon improvement system allowing to obtain rewards after a certain number of eliminations with a weapon.
The level rewards would be set every 100 kills up to 1000 per weapon. :uzi:
To recover, why not! up to 3 camouflages! and some crates and crowns for each weapon. 

This could give new objectives to big players and allow new ones to obtain new rewards.

Add to that basic statistics for each weapon like our accuracy with it, the number of games played with it, but that is not the most important

(and you developers who read this message would tear your hair out if you had to do that because it must represent a colossal work.) :thanx:


But I like to always propose things like that to make people dream and maybe one day it will be in the game!

I hesitated to propose the recovery of the weapon plan after a certain number of eliminations (like 1000 for example) or even many games of it after each level reached. :yeahthat:

 

I remind you that 1000 eliminations is a relatively high number and that it would take about 3 to 5 months for a normal player to reach them.

An expert of the game will only take 2 to 3 weeks but this only represents 1% of players obviously.:shoot:

 

1730355980-vigorweapon.png

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