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KeyCat

Ai and dead bodies?

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Anyone knows what happen when the AI bump into a dead body from their own side?

Any ideas on how to trapp it in a script in a resource friendly way (i.e not looping thru all AI soldiers checking distance and if they are alive and preferable no area triggers)?

Maybe the "nearestObject" is the way to go but I'm looking for other suggestions as well...

/Christer (a.k.a KeyCat)

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If i remember right the guys from Mapfact.net released a script that let´s AI recognize their fallen comrades.

Edit: found it, it´s included in their AI Addon. Maybe a problem the site is in German, but here you go.

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Thanks for the link Mr Burns. Will take a look but as you guessed my German language skills are close to zero  wink_o.gif

/Christer (a.k.a KeyCat)

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Maybe a problem the site is in German, but here you go.

If you download the ZIP file (the link is a little below the 2 screenshots), you actually find inside a translated version of the page.

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