brsseb 0 Posted June 21, 2003 Hi I have a small question: I got a heli model thats got two different rocketpods on each side, each a distance from the other. So i was wondering if it is possible to use both Strela and Raketa set of vertrices in Memory LOD, lets say raketa for the outer pods and Strela for the innerpods and that way avoid one of them looking abit off when launching. The inner and outer pods carry different type of weapons. In that case, how do i class the two weapons so that one comes out the L/P strela and the other L/P raketa? BRSSEB Share this post Link to post Share on other sites
Skaircro 0 Posted June 22, 2003 I think ammo configed with simulation=shotRocket comes from the L/P raketa points, and simulation=shotMissile comes from the L/P strela points. Problem is you can't use proxy weapons and L/P strela points at the same time. But if your only using rocket pods this shouldn't be a problem. Share this post Link to post Share on other sites
franze 196 Posted June 22, 2003 So far in my experiences, raketa doesn't work, only strela. Share this post Link to post Share on other sites
BraTTy 0 Posted June 22, 2003 Actually on my ww2 plane, the bombs are proxies and my rockets come out of my l/p raketa and my rockets are simulation = shotmissile,just they dont lock So your chopper,not having bombs prolly, you shuld be able to arrange 3 weapons types that I am aware Sorry I havent used l/p strela Share this post Link to post Share on other sites
AXE 0 Posted June 23, 2003 Anything unguided comes out of raketa, anything guided comes out of strela unless there are proxies, in which case strela is ignored and guided weapons will fired from the proxies. If you want 2 unguided weapon systems, just config one as an ordinary rocket, and it will fire from the raketa points. for the other weapon just edit it's tracking abilities so that it just flies straight like the rocket, and it will launch from the strela point. But you want 2 guided systems then you are screwed Share this post Link to post Share on other sites
Footmunch 0 Posted July 3, 2003 But you want 2 guided systems then you are screwed Almost, but not quite: Alpha Sea Vixen This has two guided missiles - AAM Redtop, AGM Bullpup - both of which have simulation=shotMissile. No proxies at all - all done with Klink's setobjecttexture and some additional code that moves the newly launched missile towards the launch rail. Not perfect, but it does work. Note - Sea Vixen about to enter beta. Share this post Link to post Share on other sites
Wonder 0 Posted August 12, 2003 Footmunch's F-5 also has Sidewinders and bullpups, and they both leave their stations when fired! ...ain't that strange? Share this post Link to post Share on other sites
BraTTy 0 Posted August 12, 2003 Its a matter of setobjecttexture Share this post Link to post Share on other sites