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hobson_matt

Hand grenades

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Hi,

Is it just me or do hand grenades not detonate on impact. This is the only fault like this i can find in flashpoint, was very suprised to see something like this wrong. Would be good to see a more realistic hand grenade operation, like pull pin as one mouse click, and throw as the next, would make it more realistic.

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i'm there with ya.. to be able to hold on to it for a while and pitch it when you want to after pulling the pin. Also an ability (if at all posible in real life) where if you had enough time to pick it up and throw it back you could smile_o.gif

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In real life there are nades that blow up when the tuch the ground, just like in flashpoint. Al though, they seem to be somewhat rear these days. But i agree, i'd rather have regular hand grenades in ofp2 smile_o.gif

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Yep me too. Timed grenades is must.

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Well, if we are posting our grenade suggestions here, I have a wish list:

- Thermite grenades

- WP (White Phosphorous) greandes

- Concussion (non-frag) greandes

- Flashbang grenades

- CS (tear) gas grenades

- Smoke grendades for launchers (M203 etc.)

- RAW HEAT rifle grenades

- Baton rounds

- Buckshot/flechette (beehive) 40mm rounds

- Minimum arming distance for grenade launcher rounds

- HEDP 40mm rounds

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it will make OFP become more close to AAO.............. wow_o.gif

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