Goeth 0 Posted May 2, 2003 BIS should add all the possible objects to mission editor that can be found from game so there won´t be need for addon which does that. Some pre defined tree and bush formations would be very nice and useful. Share this post Link to post Share on other sites
Harnu 0 Posted May 3, 2003 Even if pre-defined formations of objects aren't available. I'd like to be able to have a user defined one. I.E. for a long strech of sandbag walls. Share this post Link to post Share on other sites
hellfish6 7 Posted May 3, 2003 I'd like to see properly scaled objects in the unit editor. I want each icon for each building or object to represent the real area of the object I'm placing - that would make it much easier to place things like fences and sandbag walls. Share this post Link to post Share on other sites
pipelias 1 Posted May 3, 2003 Good idea Hellfish, Yes, the objects should have a to-scale outline of each object. Share this post Link to post Share on other sites
jtec 0 Posted May 3, 2003 Would be great if you can edit the whole map so you can make rivers, hills ect where you want them. Also maybe add some pre-made scripts for things like respawn, killzones ect to make the mission/map making more accessable to all players so you can quickly place them on the map like you would with a unit without getting into the problem which i always tend to with killzones ect (due to my bad scripting ) Share this post Link to post Share on other sites
Harnu 0 Posted May 3, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Would be great if you can edit the whole map so you can make rivers, hills ect where you want them.<span id='postcolor'> That's what wrp Edit is for Share this post Link to post Share on other sites
jtec 0 Posted May 3, 2003 I mean built into the editor tho, be nice to have a small screen which as you place or add stuff to the map you can view it in a window in realtime 3d would be much better instead of sticking something down and then having to preview move preview move ect Share this post Link to post Share on other sites