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RED

Maybe making a campain

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o thats sort of graphics.

i can make them but i didn't think u meant it by that.

(Edited by Rob at 10:08 pm on Oct. 25, 2001)

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it looks pretty promising but there are 2 things that could be improved so far :

1. it runs as jumpy as #### try removing unessicery units such as the tanks at the begining and there are far to many men

2. try to cut down on the walking

other than that it could prove to be a promising mission

RED

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yea it was a work in progress mission but i think the large amount of men adds to the atmosphere it dosnt jerk on my comp

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yeah it is fine on mine now, i hadn't restarted for a while and it was slowing down

RED

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yep suposse so, well i am going to start a web page now for it just a qucik one and put it up tommorw night

RED

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Ok before i start i need a name....just list some you think of.

RED

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hmm i like Rew Dawn we will stick with that well i am going to go to bed now but i won't start unit the morning so if you have anyproblelms with the name ie. it has been taken leave a message or if you find a better one leave a message

RED

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hey RED im good with names.

let me think of some umm.

operation sandstorm

operation nightfall (which i was gunna use, but not now)

black jack

counter attack

operation VAIN

the chronicle

the sluaghtering

Hard defense

Enemy lines

ultimate defeat

acumilate

Hence Fifth (from the saying "hence forth" )

solo

operation couger

Half of these names i had used on my practice missions but i aint ever gunna use them. the other names i just made up.

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unfortunaltly "RED DAWN" is the last mission in the campaign so we are gonna think of something else oh and *BUMP*

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Guest

mission design, 10

story development, 8

scripting, 1

graphics, 1 (graphics? I thought you couldn't model anything for OFP?)

sound, 1

voices, 1

LOL that's some mighty fine skillz you have there RedStorm...why, I'm good at one thing LOL

(Edited by RedStorm at 12:02 pm on Oct. 26, 2001)

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mission design: 8

story development: 3

scripting: 9

graphics-

addons, textures: 0

visual mission effects: 6

-

sound: 2

voices: 1

(Edited by qUiLL at 7:56 am on Oct. 26, 2001)

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o and red it is impossible to come up with a name before you even come up with the campaign story line, i advise you create the campaign story line FIRST then search for a decent name

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Yep that does make sense smile.gif

RED

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si ne ero in templum ante portam clausam bubulum mea perfecta est.

Aulus frater Marce est. Marcus frater Cornelia est. barbarium urbem intrant et Romulus interficent.

Romulus non iam vitus est. hora est hora est. Odysseus Heram interficit.

Marcus Corneliaque te salutant

I

lectio prima

serpens in horto!

Marcus et Cornelia in horto ambulant.

Cornelia subito serpentem videt et clamat: "Marce! Marce!"

Marcus rogat: "quid est, Cornelia? cur clamas?"

puella clamat: "serpentem video!"

Marcus rogat: "ubi serpentem vides?"

Cornelia serpentem indicat.

tum puer et puella clamant: "pater! pater! serpentem in horto videmus!"

pater Marcum et Corneliam audit et cito in hortum venit.

rogat: "ubi serpentem videtis, Marce et Cornelia?"

sed puer et puella serpentem non iam vident; serpens iam procul est.

Hannibal ubi audivit de adventu Romanorum, maturat naves comparare, lintres facere omnis generis, rates iungere, exercitum quam celerrime flumen traducere.

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what the #### does that mean ??

RED

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i think hes taking the piss.

the only part i got was hannibal.

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o by the way graham count me in for special effects. and i can now officially script cutscenes. i have alreasy made the win and loose outros for my mission. now ontot the intro.

u haven't replied to the problem i had.

when i was making the win outro i copied abit of ur sniper work and got rid of the sound and added in a different one, a silenced m4a1. the sound worked but in urs it didn't i think its cuz u put the sound in music folder.

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yeah i think that could be why rob

RED

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