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Help with gun modelling (gun parts name)

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Im doing a custom bullpup AK, but looking at the samples I see some parts of the model has vertex groups with a name... But I dont if I have to make only one OBJ file to export at OB with vertex groups or shall I make the body OBJ and seperated the bolt as other OBJ but put  both OBJs in a single file in Object Builder?

 

(this applies to my muzzle, mag and other parts that are animated? I want to use the MSBS animations)

EDIT EXTRA QUESTION:

Is there any kind of proxy that allows the character to take the grip? Or I need to make my bullpup fit in the sample  given in arma 3 samples?

 

 

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You have to  unassignate the  object and assign each part to a vertex group with its own name, then you export it to p3d and open it in ob

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