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joostsidy

Where are main rotor texture files of Blackfoot or other helicopters?

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I would like to change the color of the Blackfoot main rotor (static), but I can't find the image file or path. Is it embedded in a p3d file or something? Are the rotors just colored by a material color? Is is unchangable? 

Ps. I can change the body, interior etc. just not the main rotor.

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4 hours ago, joostsidy said:

Is it embedded in a p3d file

Well, yes it is, just like every texture on every 3D model. The fact that in A3 you can change many textures via simple config line is a nice feature, but one that has to be implemented by author of the model. The model has to have named selections present for re-texturable parts, and corresponding entries in CfgModels and unit class in CfgVehicles.

 

Apparently for Blackfoot the rotor isn't part of any selections listed in hiddenSelections array. In theory you could try to add generic rotor selection to that array - the one that animates (rotates) the rotor when engine is on. But I don't know how it is called - back in OFP and A1 that was "velka vrtule" (Czech for "main rotor"), but I'm not sure if that naming convention is still applicable in A3.

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2 hours ago, krzychuzokecia said:

Well, yes it is, just like every texture on every 3D model. The fact that in A3 you can change many textures via simple config line is a nice feature, but one that has to be implemented by author of the model. The model has to have named selections present for re-texturable parts, and corresponding entries in CfgModels and unit class in CfgVehicles.

 

Apparently for Blackfoot the rotor isn't part of any selections listed in hiddenSelections array. In theory you could try to add generic rotor selection to that array - the one that animates (rotates) the rotor when engine is on. But I don't know how it is called - back in OFP and A1 that was "velka vrtule" (Czech for "main rotor"), but I'm not sure if that naming convention is still applicable in A3.

 

Thanks for responding. Too bad it is not accessible for a retexture. The problem is that the static main rotor is a bit purple. I think they original creator made a mistake with that. Other parts that you would think should be grey/black are also purple, like the wheels and engine parts. I can change everything except the main rotor (and possibly the tail rotor). The animated rotor blur that you mention actually is available for recoloring, but is already grey, confirming that the purplish hue on some of the parts is probably a mistake.

 

It's too bad because I think some of recoloring I created of the blackfoot look quite nice if I say so myself 😄
 

https://freeimage.host/i/blackfoot-variants.HDxwJZQ

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Might be worth raising a ticket?....ya never know.:icon_biggrin:

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