RegenConcrete 1 Posted August 3, 2023 THERE'S JUST TOO MUCH OF THEM ! how can i remove all of the fireflies that comes at night ? The map is Chernarus 2035. thx a lot Share this post Link to post Share on other sites
major-stiffy 274 Posted August 3, 2023 https://community.bistudio.com/wiki/enableEnvironment 1 1 Share this post Link to post Share on other sites
RegenConcrete 1 Posted August 5, 2023 @major-stiffy first; thanks. But are you certain it'll solve my problem ? What you posted here is weather & sound related mostly. At least vanilla environment. And I'm not even sure about those fireflies...I'm new and didn't experiment the game much. -I'm talking about the ones glooming at night, not the buzz thing around cadavers. In your link: I can see rabbits, fish, birds...and rain, wind, weather related. Here's two things I found, but again, I've no clue if this about my problem. thx ! Share this post Link to post Share on other sites
Harzach 2516 Posted August 5, 2023 3 hours ago, RegenConcrete said: What you posted here is weather & sound related mostly It's all environmental effects that are "baked" into a terrain. That includes wildlife agents. Use the alternate syntax: enableEnvironment [ambientLife, ambientSound, windyCoef]; // to disable wildlife only: enableEnvironment [false, true]; Or you can use TPW's mod and disable just the fireflies. 1 Share this post Link to post Share on other sites