donpachiyarou 5 Posted June 10, 2023 Hi As Title says, i want to make vehicle(car/plane/Heli/UAV) crash into something(soldier/vehicle/object).In case of Soldier, _kamikazesoldier moveto (getpos something); in the loop works fine.(I use this to "Retaliation" against using Anti-Tank Missile,kamikazesoldier is holding bomb in his body and release it when he comes near the firer) but in case of Vehicle,the Vehicle Stop moving when they arrive near the Target or even not begin moving.(im thinking using this idea to "Retaliation" against using MLRS&155mm Howizter&Plane&UAV in Domination 4.65) How can I fix this defect? Thanks Share this post Link to post Share on other sites
johnnyboy 3744 Posted June 11, 2023 You can force a vehicle forward using setVelocityModelSpace command. Other useful commands for this may be setDir and getRelDir to point the vehicle at object it should crash into. You would need to a write a script to move vehicle near unit (AI won't crash into it though), then force vehicle forward into unit. 1 Share this post Link to post Share on other sites
h4wek 41 Posted July 28, 2023 true is that commands like setdriveonpath or setflyonheight,or dowatch or similar what should order to unit force direction or movement not working well, why ?? nobody know mybe BI ansver some day. Makeing cruse missile from drone should be possibile - but isn't maybe to avoid people testing drone logic for advenced weapons in this war game. You can only use ready solutions like cruse missile what works only fired from ground, feature what should solve some problems like setMissileTargetPos not working when fire missile form plane, crazy things, waste of time modding things like that. Share this post Link to post Share on other sites
Alleged Accomplice 28 Posted July 28, 2023 Theirs a kamakazi mod/script in the workshop or somewhere. I have it. I'm not sure it would help with this but it might Share this post Link to post Share on other sites