EO 11274 Posted December 22, 2022 A frustrating few months has gone by where I have been unable to launch the Arma 3 Publisher. (I can however launch every other application in the Tools package) I'm aware the message I'm receiving is related to Steam client but having troubleshooted every conceivable avenue I thought I would ask here in the hope someone can throw me a fresh bone to gnaw on.... Every conceivable avenue: verified game data, uninstalled/reinstalled Arma 3 Tools and Steam client, disabled my AV/AS software, checked my firewall setting, ran a memory diagnostics test, raised a ticket with Steam Support, kicked the cat. Never had these issues before, soooo frustrating. It's maybe worth adding I have over 125 mods uploaded to the Workshop, I have started to wonder if this fairly large number has contributed to the Publisher not opening, I mean is there a limit to the amount of content that can be uploaded to the Workshop before there are issues syncing this content with Steam? Share this post Link to post Share on other sites
EO 11274 Posted January 5, 2023 Still no joy so a shameless bump, these are my latest logs when I try to open the Publisher. arma3publisher.steam 2023-01-05 15:49:05,292 [ERROR] 4 SteamLayer: SteamAPI_Init failed. Unable to initialize SteamWorksSDK. arma3publisher 2023-01-05 15:49:03,228 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Current dir: C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\Publisher 2023-01-05 15:49:03,236 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Command line: "C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\Publisher\Publisher.exe" 2023-01-05 15:49:03,236 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS Version: Microsoft Windows NT 6.2.9200.0 2023-01-05 15:49:03,236 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS 64bit: True 2023-01-05 15:49:03,236 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Process 64bit: False 2023-01-05 15:49:03,236 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Personal dir: C:\Users\EO\Documents 2023-01-05 15:49:03,236 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Local App Data dir: C:\Users\EO\AppData\Local 2023-01-05 15:49:03,237 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Compatibility flags: - 2023-01-05 15:49:03,266 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Tier: 2 (0x20000) 2023-01-05 15:49:03,266 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Max Hardware Texture Size: 16384,16384 2023-01-05 15:49:03,266 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 2.0 (DirectX 9): HW = True, SW = True 2023-01-05 15:49:03,267 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 3.0 (DirectX 9c): HW = True, SW = False 2023-01-05 15:49:03,267 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.0 (DirectX 10): HW = False, SW = False 2023-01-05 15:49:03,267 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.1 (DirectX 10.1): HW = False, SW = False 2023-01-05 15:49:03,267 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 5.0 (DirectX 11.0): HW = False, SW = False 2023-01-05 15:49:03,268 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2010 Runtime installed: True (version v10.0.40219.325) 2023-01-05 15:49:03,268 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2012 Runtime installed: True (version v11.0.61030.00, is from DevDiv: False) 2023-01-05 15:49:03,268 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2013 Runtime installed: True (version v12.0.21005.01, is from DevDiv: False) 2023-01-05 15:49:03,268 [INFO] 1 (:0): Publisher.App..ctor - 2023-01-05 15:49:03,268 [INFO] 1 (:0): Publisher.App..ctor - 2023-01-05 15:49:03,269 [INFO] 1 (:0): Publisher.App..ctor - 2023-01-05 15:49:03,269 [INFO] 1 (:0): Publisher.App..ctor - WELCOME TO ARMA 3 PUBLISHER 2023-01-05 15:49:03,270 [INFO] 1 (:0): Publisher.App..ctor - Version: 1.5.150132 2023-01-05 15:49:05,287 [INFO] 4 (:0): SteamLayerWrap.SteamAPIWrap.Init - SteamAPIWrap::Init 2023-01-05 15:49:05,293 [INFO] 5 (:0): Publisher.PublisherViewModel.HandleSteamInitialized - Steam initiated, status: SteamInitializationFailed 2023-01-05 15:49:05,350 [FATAL] 1 (:0): SharedResources.ApplicationBase.CurrentDomain_UnhandledException - Caught unhandled exception: 2023-01-05 15:49:05,351 [FATAL] 1 (:0): SharedResources.ApplicationBase.CurrentDomain_UnhandledException - System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at System.Windows.Media.Composition.DUCE.Channel.SyncFlush() at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet) at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) 2023-01-05 15:49:05,442 [ERROR] 1 (:0): Publisher.App.HandleUnhandledException - System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at System.Windows.Media.Composition.DUCE.Channel.SyncFlush() at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet) at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) Share this post Link to post Share on other sites
RCA3 589 Posted January 7, 2023 Hey EO, You might be running the dev branch of A3 tools. My publisher version is 1.5.148.892 from 08/03/2002 which is accurate according to https://dev.arma3.com/techrep. You are running: On 1/5/2023 at 4:24 PM, EO said: Version: 1.5.150132 Hope this helps 😉 Cheers. 1 Share this post Link to post Share on other sites
EO 11274 Posted January 7, 2023 Hey @RCA3, thanks for your input.......It sure is quiet around here these days. Yes the latest log report was generated using the dev branch of A3 tools, I switched to them to see if it would solve my issues but the same problem remains whether I run development or stable versions of the tools. 1 Share this post Link to post Share on other sites
RCA3 589 Posted January 8, 2023 Oh, dang. I was hoping that was it. Let me ping @Tom_48_97 from Tools Development Branch Changelog and cross your fingers 🤞 1 Share this post Link to post Share on other sites
EO 11274 Posted January 8, 2023 My appreciated mate. ^^ It's maybe worth adding I have over 125 mods uploaded to the Workshop, I have started to wonder if this fairly large number has contributed to the Publisher not opening, I mean is there a limit to the amount of content that can be uploaded to the Workshop before there are issues syncing this content with Steam? Share this post Link to post Share on other sites
EO 11274 Posted April 24, 2023 And so it goes on.... Can anyone take a look at my latest .rpt and make some sense as to what the problem might be.... Spoiler 2023-04-24 10:43:56,659 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Current dir: C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\Publisher 2023-04-24 10:43:56,668 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Command line: "C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\Publisher\Publisher.exe" 2023-04-24 10:43:56,668 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS Version: Microsoft Windows NT 6.2.9200.0 2023-04-24 10:43:56,668 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS 64bit: True 2023-04-24 10:43:56,669 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Process 64bit: False 2023-04-24 10:43:56,669 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Personal dir: C:\Users\EO\Documents 2023-04-24 10:43:56,669 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Local App Data dir: C:\Users\EO\AppData\Local 2023-04-24 10:43:56,669 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Compatibility flags: DisableDXMaximizedWindowedMode RunAsAdmin Win8RTM 2023-04-24 10:43:56,699 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Tier: 2 (0x20000) 2023-04-24 10:43:56,699 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Max Hardware Texture Size: 16384,16384 2023-04-24 10:43:56,699 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 2.0 (DirectX 9): HW = True, SW = True 2023-04-24 10:43:56,699 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 3.0 (DirectX 9c): HW = True, SW = False 2023-04-24 10:43:56,699 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.0 (DirectX 10): HW = False, SW = False 2023-04-24 10:43:56,699 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.1 (DirectX 10.1): HW = False, SW = False 2023-04-24 10:43:56,699 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 5.0 (DirectX 11.0): HW = False, SW = False 2023-04-24 10:43:56,701 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2010 Runtime installed: True (version v10.0.40219.325) 2023-04-24 10:43:56,701 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2012 Runtime installed: True (version v11.0.61030.00, is from DevDiv: False) 2023-04-24 10:43:56,701 [INFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2013 Runtime installed: True (version v12.0.21005.01, is from DevDiv: False) 2023-04-24 10:43:56,701 [INFO] 1 (:0): Publisher.App..ctor - 2023-04-24 10:43:56,701 [INFO] 1 (:0): Publisher.App..ctor - 2023-04-24 10:43:56,702 [INFO] 1 (:0): Publisher.App..ctor - 2023-04-24 10:43:56,702 [INFO] 1 (:0): Publisher.App..ctor - WELCOME TO ARMA 3 PUBLISHER 2023-04-24 10:43:56,703 [INFO] 1 (:0): Publisher.App..ctor - Version: 1.5.150132 2023-04-24 10:43:58,683 [FATAL] 1 (:0): SharedResources.ApplicationBase.CurrentDomain_UnhandledException - Caught unhandled exception: 2023-04-24 10:43:58,684 [INFO] 4 (:0): SteamLayerWrap.SteamAPIWrap.Init - SteamAPIWrap::Init 2023-04-24 10:43:58,685 [FATAL] 1 (:0): SharedResources.ApplicationBase.CurrentDomain_UnhandledException - System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at System.Windows.Media.Composition.DUCE.Channel.SyncFlush() at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet) at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) 2023-04-24 10:43:58,690 [INFO] 5 (:0): Publisher.PublisherViewModel.HandleSteamInitialized - Steam initiated, status: SteamInitializationFailed 2023-04-24 10:43:58,693 [ERROR] 1 (:0): Publisher.App.HandleUnhandledException - System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at System.Windows.Media.Composition.DUCE.Channel.SyncFlush() at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet) at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) Share this post Link to post Share on other sites
EO 11274 Posted April 27, 2023 Migrating to Windows 11 has solved my issues, my takeway is my Windows 10 registry must have been corrupt. 2 Share this post Link to post Share on other sites
EO 11274 Posted July 17, 2023 And so the problems persist... A fresh install of Windows 11 allowed me to open the Publisher a few times then all the original issues in the OP returned, had some success running the Publisher a few times in safe mode only to have the same iissues. So yesterday, I decided to do a fresh install of Windows 10 (wasn't a fan of 11 regardless of these issues) and reinstalled Steam, Arma 3 and Arma 3 Tools. Upon launching Publisher for the first time it opened successfully the first time, after closing the program and trying to launch it again all the previous issues returned. I've even tried opening the Publisher on an old laptop with a fresh install of Windows 10 and again it launched successfully the very first time followed by all the previous issues that have persisted on my main system. The ticket I raised with Steam Support, submitted with all the logs they asked for, back in April was returned with a "We've looked into it, It's not our problem, contact BI" So today I finally raised a ticket on the Feedback Tracker... https://feedback.bistudio.com/T174026 For any passers by wishing to take a look here are my latest logs related to the Publisher... arma3publisher.rpt https://pastebin.com/QXff6EH9 arma3publisher.steam.rpt https://pastebin.com/pMs67X9d Here are my hardware specs on my PC... Spoiler Computer Information: CPU Brand: AMD Ryzen 7 5800X 8-Core Processor CPU Family: 0x19 CPU Model: 0x21 CPU Stepping: 0x0 CPU Type: 0x0 Speed: 3800 MHz 16 logical processors 8 physical processors Hyper-threading: Supported Operating System Version: Windows 10 (64 bit) Video Card: Driver: NVIDIA GeForce RTX 3080 DirectX Driver Name: nvldumd.dll Driver Version: 31.0.15.3640 DirectX Driver Version: 31.0.15.3640 Driver Date: 6 23 2023 OpenGL Version: 4.6 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 143 Hz DirectX Card: NVIDIA GeForce RTX 3080 VendorID: 0x10de DeviceID: 0x2206 Revision: 0xa1 Number of Monitors: 1 Number of Logical Video Cards: 1 No SLI or Crossfire Detected Primary Display Resolution: 2560 x 1440 Desktop Resolution: 2560 x 1440 Primary Display Size: 23.50" x 13.23" (26.97" diag), 59.7cm x 33.6cm (68.5cm diag) Primary Bus: PCI Express 16x Primary VRAM: 10239 MB Supported MSAA Modes: 2x 4x 8x Sound card: Audio device: Speakers (High Definition Audio Memory: RAM: 32678 Mb On a personal level it's pretty depressing that an outlet that brings me some comfort and satisfaction in this world is being denied and has been for some time. And as if my luck couldn't get any worse, I just got three wasp stings doing some garden chores this morning. Ouch. Share this post Link to post Share on other sites
RCA3 589 Posted July 24, 2023 Clearly people responsible for the tools are not reading this, EO. Just post this link on discord's #arma3_tools_makers On 7/17/2023 at 12:44 PM, EO said: I just got three wasp stings doing some garden chores this morning. Ouch. 😁 They come out with the heat! 1 Share this post Link to post Share on other sites