snoopynator 38 Posted October 24, 2022 Hi Can you replace the mortar, that are not so mortal 🙂 by RPG ?? You know, a good one with a good radius of deadly impact. thanks 😉 1 Share this post Link to post Share on other sites
Matthew Aiken 132 Posted October 25, 2022 Not keen on that idea if I’m honest we’d just have aim botting cheaters running rpgs all over the map 🤣 given the style of the game I can’t see any kind of explosive rocket launcher grenade launcher or rpg being viable. That said I think there’s merit for a smoke or tear gas grenade maybe even a Molotov? 2 Share this post Link to post Share on other sites
snoopynator 38 Posted October 25, 2022 I like molotov , but it need to be easy to pitch and more precise then mortar. The goal is not to advise players with a sound 5 sec before... It need to be persistent for 30 sec and be a deadly weapon. It can help agains camper 🙂 Mine are to gentle... and noisy... WHY the noisy sound ! Bouncing betty too will be great ! 1 Share this post Link to post Share on other sites
eKLaB 100 Posted October 25, 2022 I would prefer it if you could use your mortar anywhere on the map. Your map has grid coordinates, why not use the grid? Help flush out exit campers before you get there. The Molotov would be good inclusion, as for a smoke grenade, I think they're struggling hard enough right now with getting the look of the game looking right, smoke would only add to their woes. 1 Share this post Link to post Share on other sites
Matthew Aiken 132 Posted October 25, 2022 Not a bad shout! Map focused air strikes would be interesting but think developer side of things could this lead to exit griefing? Someone’s bound to find a way to abuse this, would maybe have to take away exit crows maybe? Perhaps a new air strike for precision targeting via the map like 3 small missiles (from a jet perhaps) keep mortars at line of sight as it is currently but perhaps improve on them reducing the wind up for the shells landing. I think mortar shell accuracy is about on par in terms of spread mortars generally aren’t accurate more a dispersion/suppression munition. Perhaps you could balance a new kind of air strike to coincide with a “lock on” from a used signal tower or portable detector that you can air strike on the map? 1 Share this post Link to post Share on other sites