Nemanjic 71 Posted May 2, 2022 Guys, the title tells enough but I will provide details of what I need: Newly spawned object_2 to face the center of existing faraway object_1 so I can visually scan for approximate azimuth to find object_1 using a compass. Tried so far: object_2 setDir (getDir object_1 ); - object_2 only copy the direction of object_1 so it is useless. object_2 lookAt object_1; - also useless coz this is obviously a command for live units to watch a specific object Appreciate any help, thanks in advance EDIT: 2 hours I was looking for a solution and just after writing post I found it 🤦♂️ Share this post Link to post Share on other sites
Harzach 2517 Posted May 2, 2022 *edit* - see first line of sig In the future, you might want to ask questions like this in https://forums.bohemia.net/forums/forum/154-arma-3-mission-editing-scripting/ 1 Share this post Link to post Share on other sites
Harzach 2517 Posted May 2, 2022 16 minutes ago, Nemanjic said: 2 hours I was looking for a solution and just after writing post I found it Ha, happens all of the time! 1 Share this post Link to post Share on other sites
Nemanjic 71 Posted May 2, 2022 Yap you are right sir I missed place for posting. I used different code but it works too. Thanks for quick reply sir I found this; post from @Greenfist player setDir (player getDir _positionOrObject); -works like a charm 3 minutes ago, Harzach said: Ha, happens all of the time! I am happy when it happens xD Share this post Link to post Share on other sites
Harzach 2517 Posted May 2, 2022 And as per my sig, I was wrong anyway. This is the wrong case for getRelDir. So, never mind me! 🤐 1 Share this post Link to post Share on other sites