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FunnyCookieEver

Disable the ability to lock the target with (AA / AT)

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Hello everyone.
As it says in the title, I am trying to find a way to disable the ability to lock aircraft or ground vehicles with AA / AT launchers.
First idea was to use player forgetTarget _obj; and run it in a loop, but no luck.

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try with :

player disableAI "checkVisible"

That can take a little time to be effective

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A simple solution would be to limit access to "dumb" missile launchers only, but that might not fit your mission aesthetic.

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