Cockheaven 21 Posted April 11, 2021 (edited) I'm trying to find a scripting command that prohibits a curator from editing an object, similarly to how a player is not moveable, killable (END), deletable etc. by the curator. I did some looking and all I found was a command that checks weather or not an object is editable by the curator, none that explicitly restrict curator editing. While I was typing this I thought of a potential solution, I'll give it a shot later and report back code in spoiler, however if someone already has a solution or more info on this leme know! This should go in the objects init (I guess). Spoiler while {true} do { { _x removeCuratorEditableObjects [[_this], true]; } forEach allCurators; sleep 0.5; }; Edited April 11, 2021 by Cockheaven speeling Share this post Link to post Share on other sites