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Campaign level trigger condition check

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Guest

To make it simple
i want it like this

Mission 7, tonk can survive or be destroyed
Mission 8 only triggers if tonk survives (i know how to do this)
Mission 8, tonk is either stolen or destroyed
Mission 9 is triggered if tonk is destroyed (skips over mission eight)
Mission 9, >>>tonk appears in mission, depending on if it was stolen in mission 8, or destroyed<<<

that is my question please help thanks

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And that could be the answer:  start at mission 1.

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Guest
Posted (edited)
13 hours ago, pierremgi said:

And that could be the answer:  start at mission 1.

Uh, what?

You seem to have misunderstood me, this is a campaign, 7, 8, and 9 are all separate scenarios, this is not one long continuous scenario

Edited by Guest

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