bigshot 64 Posted November 10, 2020 Anyone know of a script that I can use to pan the players camera to his killer/wounder? Preferably something that not only works incase of death but also in cases of just wounding, if possible. Share this post Link to post Share on other sites
pierremgi 4927 Posted November 10, 2020 something like: player addEventHandler ["hit", { params ["_unit", "", "", "_killer"]; if (isNil "travelling") then { travelling = TRUE; [_unit,_killer] spawn { params ["_unit","_killer","_cam"]; _cam = "camera" camCreate getpos _unit; _cam cameraEffect ["internal","back"]; _cam camSetTarget vehicle _killer; _cam camSetRelPos [5,2,3]; _cam camSetFOV 0.1; _cam camCommit 4; sleep 4; travelling = nil; }; }; }]; 2 Share this post Link to post Share on other sites
Valken 623 Posted November 14, 2020 KyeCam on Steam Workshop does the same thing. Share this post Link to post Share on other sites
bigshot 64 Posted November 18, 2020 Wonderful, thanks a bunch guys! Share this post Link to post Share on other sites