Trini_Gamer10   0 Posted September 16, 2020 I have three questions about Ravage. Answers to all or even one would be appreciated! 😄  Q1: Is there a way to tell the mod to spawn loot or have a chance of spawning loot in a certain place? It doesn't seem too well configured for Krasnorus and therefore very little loot spawns in buildings, making them not worth searching. Q2: Is there a way to edit the loot pool so that custom weapons, armor etc are added to it instead of overriding the vanilla? I want to add some various weapons that aren't in the base mod or the mods it supports. Q3: How do I make NPC's have a % chance of spawning with attachments on their weapons? As well as giving attachments a % chance to spawn in boxes/loot? Share this post Link to post Share on other sites
gaverio   100 Posted September 16, 2020 1 - Never played in that map but seeing it uses CUP Terrains Core, have you tried to set the Arma 2 structures (and the rest just in case) in the Loot System to "YES"? 2 - You can add a lot of stuff in the Gear Pool. 3 - I've never found a way for this. I go around it by adding pre-configured weapons in the Gear pool. Share this post Link to post Share on other sites
Harzach   2518 Posted September 16, 2020 Why not ask at the source:  1 Share this post Link to post Share on other sites
Trini_Gamer10 Â Â 0 Posted September 16, 2020 7 minutes ago, gaverio said: 1 - Never played in that map but seeing it uses CUP Terrains Core, have you tried to set the Arma 2 structures (and the rest just in case) in the Loot System to "YES"? 2 - You can add a lot of stuff in the Gear Pool. 3 - I've never found a way for this. I go around it by adding pre-configured weapons in the Gear pool. Gear pool overrides them from what I've experienced Share this post Link to post Share on other sites