stalkarn 10 Posted August 26, 2020 Hi! The editor has this sweet feature to Edit Vehicle Appearance where you can chose a camouflage and components. I have a nice texture that I want to be able to pick in the mission editor via this feature. Is that possible and in that case how? I already have the texture and my question is how to get it in the "Edit Vehicle Appearance" -> Camouflage. Not how to add it in the init. Regards Share this post Link to post Share on other sites
major-stiffy 279 Posted August 27, 2020 https://community.bistudio.com/wiki/setObjectTextureGlobal In vehicle init //example this setObjectTextureGlobal [0, "\MyAddon\blue.paa"]; Share this post Link to post Share on other sites
EO 11277 Posted August 27, 2020 @stalkarn If you want something more permanent that's available via the Edit Vehicle Appearance option you will have to make an addon with a new config for the vehicle you want to add your texture too. It's a good idea to bust out one of the vanilla vehicles configs to see how BI configure them for the Edit Vehicle Appearance feature but it works something like this... textureList[]= { "name of your texture", 1, }; hiddenSelectionsTextures[]= { "path to your texture" }; 1 Share this post Link to post Share on other sites