zcrifasi99 0 Posted March 21, 2020 So I have the whole process down as far as the basics of putting the CfgORBAT together in the description.ext and how to use the ORBAT Viewer module... But how do you remove the white border around a circular texture. It's not an issue in the viewer itself because the white background cancels it out. But on the map it's very annoying! I don't know how to insert a picture in the forum so I apologize! (If someone could tell me how to do that, that would be great :)) Here's my description.ext for it. class 2325 { id = 0; idType = 2; side = "WEST"; size = "Battalion"; type = "Airborne"; insignia = __EVAL((__FILE__ select [0, count __FILE__ - 15]) + "picture\falcon.paa"); commander = ""; commanderRank = ""; text = "WHITE FALCONS"; textShort = "2nd BN, 325th AIR"; texture = __EVAL((__FILE__ select [0, count __FILE__ - 15]) + "picture\falcon.paa"); color[] = {255,255,255,1}; }; Share this post Link to post Share on other sites
cry me a river kids 7 Posted March 23, 2022 I can't see your picture so I have no way to tell, but I'm guessing you pulled it off google images and it already has a white background. Simply remove this background in an editor like paint or gimp. There are tutorials on youtube that show you how. This will create a transparent background for your texture. Share this post Link to post Share on other sites