Pavelo1993 0 Posted December 2, 2019 I have little problem... I can't figure it out. How can i protect .wrp file before opening through Terrain Builder? I want use map on my server but everyone can open my .wrp and get most important file (for me) Heightmap... Share this post Link to post Share on other sites
Dedmen 2716 Posted December 2, 2019 You should of course binarize your map. But there is no 100% safe way to protect it. The game has to be able to read it. And if the game can, so can others. People could copy your heightmap by just going ingame and using rather simple SQF scripts to export it. 2 Share this post Link to post Share on other sites
m1lkm8n 411 Posted December 2, 2019 You can also obfuscate if you pay for mikeros tool suite because even a binarized wrp can be used in terrain builder technically. Share this post Link to post Share on other sites
Pavelo1993 0 Posted December 2, 2019 @DedmenOk, it works, but all textures is now white 😕 Share this post Link to post Share on other sites
RoF 241 Posted December 2, 2019 1 hour ago, Pavelo1993 said: @DedmenOk, it works, but all textures is now white 😕 Use pboproject to pack your map not addon breaker Share this post Link to post Share on other sites
Kojixus 0 Posted December 14, 2019 On 12/2/2019 at 9:30 AM, Pavelo1993 said: I have little problem... I can't figure it out. How can i protect .wrp file before opening through Terrain Builder? I want use map on my server but everyone can open my .wrp and get most important file (for me) Heightmap... You can use maverick obfuscation its $5 a month but it's worth its a lot harder to crack open than maverick obfuscation Share this post Link to post Share on other sites