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Terrain Processor -> Road Integration -> Terrain messed up

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Hi. After running "Heightmap: Road integration" in Terrain Processor, most of the ground below the streets is flattened. But for some roads, it just creates huge canyons. Is there a way to fix this?

 

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export roads and check the crop to mapframe option.

 

DON'T use that option on the roads you will pack with the map, it will make arma crash on startup. Only use it for the TP shapes

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It happens when the shapefile extends past the map frame. Which doing Rof’s comment above will solve

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25 minutes ago, m1lkm8n said:

It happens when the shapefile extends past the map frame. Which doing Rof’s comment above will solve

 

It even does it if you are close to the edge, its a weird bug / feature lol

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