Jump to content

Recommended Posts

So I'm currently making a vanilla (except for 3den enhanced on my end) singleplayer campaign. I finished Feuerex's tutorial on the subject but I still have some questions.


1. How can I hide missions that the player hasn't gotten to yet in the campaign menu?


2. How do I transfer the player's inventory between missions?


And then I have some questions relating to my campaign in general.


1. How do I move the mission between scenario phases? (referring to these https://community.bistudio.com/wiki/Eden_Editor:_Scenario_Phases)


2. How should I go about making a hub level? like camp maxwell in survive.


3. How do I make required gear for missions while in the hub level? Again using survive as an example.

Share this post

Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now