Lance123 0 Posted August 7, 2019 Hello I make missions for the group I play with, and have been trying to incorporate VCOM AI into the missions recently to make it more of a challenge for the players. However, the framework the group uses appears to conflict with the script version of VCOM AI and I was hoping someone here might have the scripting knowledge to take a look at one of my missions and possibly help me figure out the issue. Thanks! Share this post Link to post Share on other sites
Gunter Severloh 4064 Posted August 7, 2019 Hello Welcome to BIS forums! Best ask the genesis himself on his own thread: https://forums.bohemia.net/forums/topic/216611-release-vcom-ai-3-dangerous-ai/ A suggestion for the future, always search before you post, if there is a thread about a mod, a script, or mission, search for it first. Hope you get VcomAi figured out, use that thread. Cheers! 1 Share this post Link to post Share on other sites
genesis92x 810 Posted August 7, 2019 Feel free to make a post in the Vcom thread! Although more information is needed. How does it conflict? What is the 'error' behavior? What is the expected behavior? Share this post Link to post Share on other sites