ScytheOfLife 2 Posted May 13, 2019 Hi guys I am very new to making Arma 3 missions but I am stuck and would like to learn how to create this part of my mission. I have set most of this up but am stuck on the last piece. I want the player to move to a specific location and call in supply drop and then when it falls and the player uses it I want it to complete that part of the mission. So far I have everything working apart from being able to set mission as success after using virtual arsenal. Ive looked online but can't seem to find any advice on how to trigger mission success when using arsenal. Any help would be amazing I look forward to hearing from you all. :) Share this post Link to post Share on other sites
JohnKalo 657 Posted May 13, 2019 When you say uses the arsenal you mean to take something specific from it? Because as far as I am aware there is no open the arsenal condition. But there is a condition to check if a player has a specific item. To make things more simple however you can use the: nameOfPlayer distance nameOfAmmobox <5; with a sleep 5 or 10. Since the player will use the ammo-box once he approaches the method should work. Share this post Link to post Share on other sites
sarogahtyp 1108 Posted May 14, 2019 idk the display id for the arsenal but if u get it from somewhere then findDisplay and a distance check as shown above should do it https://community.bistudio.com/wiki/findDisplay Share this post Link to post Share on other sites
Larrow 2822 Posted May 14, 2019 Use the scriptedEventHandler "arsenalClosed". Share this post Link to post Share on other sites