LykosMactire 298 Posted April 2, 2019 LM OPFOR Screenshots::: Spoiler LM_OPFOR is a pack based on the goal of creating the "generic" OPFOR guys that you would be able to tell from their appearance were the "Bad Guys". the primary faction of the mod, NEMESIS company is the only faction as of the moment. And has a backstory to go along with them. NEMESIS company started out as a european private security firm known as Charon Serives back in the 1990s. During the early 2000's they moved their headquarters from Greece to Africa originally with the intent to give the pirates and warlords they had been fighting the proverbial "Middle finger". However it didnt take long before the money began to seep in and they became corrupt. Vanishing off the face of the earth in 2013. By 2018 they had expanded and taken over all of the warlords, cartels, and pirates in the region which led to the "Scar sunday Massacare" In which a UN team from france responding to severe flooding in the region were ambushed and killed by a force dubbing themselves NEMESIS company. A US citizen whom is in protective custody had stumbled upon the bodies and found a still functioning dashcam off a destroyed civilian vehicle the UN forces were inspecting. NATO forces continue to monitor them as of 2035, in which their influence has spread to eastern europe, the middle east, and south america. !!! At the moment this mod is only infantry and groups and gear, no vehicles yet !!! Credits @Bohemia Interactive- ArmA 3, ArnA 2 resource models @Avery/Nightmare515-Assistance and texture help @Mr Skellington-Gas mask @Zenger-Uniforms @A3 Hub Discord-Support @TheEvanCat - Comedic Relief while modding (aka help) @CG ARTStudio - M92 Helmet model and texture base Download link: https://steamcommunity.com/sharedfiles/filedetails/?id=1700243807 For more information and to find other projects in the work, along with projects from many other modders in the A3 community check the A3 Hub discord (Not the A3 Official discord) : https://discord.gg/dyXnZ8u Known Bugs: Spoiler Reported: Visual glitch with RVMats. inconsistent reports of the mats being dark or glossy, STATUS: Fixed 4 Share this post Link to post Share on other sites
evrik 844 Posted April 2, 2019 Congrats on the release. Share this post Link to post Share on other sites
LykosMactire 298 Posted April 2, 2019 A hotfix was just pushed for the helmets RVMat issues. had paths from another folder in the model for some reason Share this post Link to post Share on other sites
EO 11277 Posted April 2, 2019 Cool stuff, and no extra dependencies which is usually the case for other community created factions. Share this post Link to post Share on other sites
LykosMactire 298 Posted April 19, 2019 On 4/2/2019 at 12:58 PM, EO said: Cool stuff, and no extra dependencies which is usually the case for other community created factions. Yea, my goal was as little dependencies as possible. While still adding in content that made the faction unique. Im waiting on a friend who is porting some vehicles for me but i have no ETA on when a vehicle update will drop Share this post Link to post Share on other sites