Crazy_Man 36 Posted March 3, 2019 All is in the title. I have this in the condition field of my trigger but it doesn't work, it fire the trigger even if a unit is in a vehicle. this and ({if (isNull objectParent _x) exitWith {1}; false} forEach thislist) isEqualTo 1 Share this post Link to post Share on other sites
7erra 629 Posted March 3, 2019 (count thisList) == ({vehicle _x == _x} count thisList) Share this post Link to post Share on other sites
pierremgi 4906 Posted March 3, 2019 No, that can't work: a simple squad (or one crew vehicle) will trigger it as well. You can test: ({_x isKindOf "caManBase"} count thisList >0) , thisList referring to: BLUFOR present for example. 1 1 Share this post Link to post Share on other sites
Crazy_Man 36 Posted March 3, 2019 Yeah that works great pierremgi thanks a lot 👍 Share this post Link to post Share on other sites