coffeeshock 20 Posted February 2, 2019 So I got beppe_goodoldrebels BlackOps weapon source pack and most of it works fine ingame, but one thing drives me crazy, most guns have a rail/mount that will be hidden without optics and show the mount with optics, this is how it works with the original pack since its release. The original model.cfg looks like this: Quote class hide_mount { type="hide"; source="hasOptics"; selection="mount"; animPeriod=0; minValue=0.0; maxValue=0.3; minPhase=0.0; maxPhase=0.3; hideValue=0.0; unhideValue=0.1; sourceAddress="mirror"; }; But it won't unhide or show the mount no matter what, I've already tried countless other values but nothing happens accept that it will show up without optics but hide again with optics, when it should be the other way around. I don't get it. I also looked up many similar configs but none of them work, everything else in this config works just like the original release. So what is wrong here? Am I missing something? Share this post Link to post Share on other sites
reyhard 2082 Posted February 11, 2019 try class hide_mount { type = "hide"; source = "hasOptics"; selection = "mount"; minValue = 0.0; maxValue = 1; hideValue = 1; }; Share this post Link to post Share on other sites
Αplion 1122 Posted February 19, 2021 Old post I know but just in case someone will need this ... class hide_mount { type = "hide"; source = "hasOptics"; selection = "mount"; minValue = 0; maxValue = 1; hideValue = 0.0; unhideValue = 0.1; }; Share this post Link to post Share on other sites