zukov 490 Posted January 16, 2019 Anyone knows how to attach the stickers on presidential Merlin ? and, why not, enable the luxurious interiors ... Share this post Link to post Share on other sites
seacaptainjim 67 Posted February 5, 2019 Is this what you're looking for? https://community.bistudio.com/wiki/Arma_3_Unit_Insignia#Objects Is a flag good enough?! https://steamcommunity.com/sharedfiles/filedetails/?id=1623016087 Share this post Link to post Share on other sites
zukov 490 Posted February 6, 2019 22 hours ago, seacaptainjim said: Is this what you're looking for?https://community.bistudio.com/wiki/Arma_3_Unit_Insignia#Objects Is a flag good enough?!https://steamcommunity.com/sharedfiles/filedetails/?id=1623016087 the textures above are already in game are from TKH like the interiors .p3d on this skin Share this post Link to post Share on other sites
seacaptainjim 67 Posted February 9, 2019 Ahh - so you're looking for the file names! - Apologies! - Also on my system the Presidential Mohawk/Merlin is quite turquoise rather than Marine 1 green as you have picture above - any ideas why? Share this post Link to post Share on other sites
beno_83au 1369 Posted February 9, 2019 36 minutes ago, seacaptainjim said: Also on my system the Presidential Mohawk/Merlin is quite turquoise rather than Marine 1 green as you have picture above - any ideas why? Could be colour filter/option that either of you have applied that's made the difference. Share this post Link to post Share on other sites
zukov 490 Posted February 9, 2019 49 minutes ago, seacaptainjim said: Ahh - so you're looking for the file names! - Apologies! - Also on my system the Presidential Mohawk/Merlin is quite turquoise rather than Marine 1 green as you have picture above - any ideas why? no, but how to apply the presidentials textures, already in game (_ca.paa), on the Merlin? Share this post Link to post Share on other sites
seacaptainjim 67 Posted February 9, 2019 Regarding the insignias From https://community.bistudio.com/wiki/BIS_fnc_setUnitInsignia (towards the bottom of the page a note by @Pierre MGI talks about MP vs SP... [player, "111thID"] call BIS_fnc_setUnitInsignia; so perhaps: [Mohawk_1, "Flag_us_CO.paa"] call BIS_fnc_setUnitInsignia; and simply replace "Flag_us_CO.paa" with the file name for the POTUS seal with will place it on the Mohawk in the positions stated on https://community.bistudio.com/wiki/Arma_3_Unit_Insignia#Objects Share this post Link to post Share on other sites
seacaptainjim 67 Posted February 21, 2019 On 2/9/2019 at 12:21 PM, beno_83au said: Could be colour filter/option that either of you have applied that's made the difference. I was wrong/mis remembered the texture - Its completely different! Dahoman call{this setObjectTextureGlobal [0,"a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_1_dahoman_co.paa"]; this setObjectTextureGlobal [1,"a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_2_dahoman_co.paa"]; this setObjectTextureGlobal [2,"a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_3_dahoman_co.paa"]; } @zukov Whats the address of the Presidential skin? Thanks Share this post Link to post Share on other sites
zukov 490 Posted February 21, 2019 (edited) On 2/21/2019 at 6:10 PM, seacaptainjim said: I was wrong/mis remembered the texture - Its completely different! Dahoman call{this setObjectTextureGlobal [0,"a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_1_dahoman_co.paa"]; this setObjectTextureGlobal [1,"a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_2_dahoman_co.paa"]; this setObjectTextureGlobal [2,"a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_3_dahoman_co.paa"]; } @zukov Whats the address of the Presidential skin? Thanks air_f_beta/Heli_Transport_02/data/Heli_Transport_02_president_logo_CA.paa and text Edited February 26, 2019 by Dedmen Removed image from Quote. Rule 14. 1 Share this post Link to post Share on other sites