Raijaa 0 Posted January 15, 2019 Hellou Guys, i used many scripts for the debug console in game for testing purposes and fun. The problem is i havent found a solution yet to delete the unused scripts from the debug console. I tried to delete them with backspace and hit local execute. That worked for the actual session, but as soon as i start a new game, all the scripts and commands are there again. So i searched the internet and found this on the Bohemia Site: The debug console automatically saves each field as you go, Even after game restart. These can also be access using profileNamespace getVariable with the following code: Expression Field profileNamespace getVariable "rscdebugconsole_expression"; 4x Watch Field profileNamespace getVariable "rscdebugconsole_watch1"; profileNamespace getVariable "rscdebugconsole_watch2"; profileNamespace getVariable "rscdebugconsole_watch3"; profileNamespace getVariable "rscdebugconsole_watch4"; Using the same variables you can also clear or change the fields. I dont understand the meaning of this, im not so into Scripting. The only thing i want is to delete / clear all my unused scripts, because its a pain to keep the overview over all the scripts which i use and which not. This is really bothering me, since i only use some of the scripts now and i dont want to go trough all the scripts everytime. I would be very happy i've some one could help me out :) Have a nice day. Share this post Link to post Share on other sites
Dedmen 2714 Posted January 15, 2019 Do you mean the previous/next script buttons? are you using any mods? What "scripts" do you mean? There is only one script field and 4 watch fields. Share this post Link to post Share on other sites
Raijaa 0 Posted January 15, 2019 49 minutes ago, Dedmen said: Do you mean the previous/next script buttons? are you using any mods? What "scripts" do you mean? There is only one script field and 4 watch fields. yes exactly, i mean the previous / next script buttons. ( to be more clear: while in game, i press ESC and then put the desired script in the debug console and hit local execute) i've used many, like inf amo for vehicles, less recoil, no fog etc pp. I hope you can understand what i mean now, im sry english is not my native language. Share this post Link to post Share on other sites
Dedmen 2714 Posted January 15, 2019 The Arma Debug console doesn't save script history. There are no previous/next buttons. You must be using some mod. Share this post Link to post Share on other sites
Raijaa 0 Posted January 15, 2019 9 minutes ago, Dedmen said: The Arma Debug console doesn't save script history. There are no previous/next buttons. You must be using some mod. https://community.bistudio.com/wiki/File:A3_console_mission.jpg Are you talking about this in the link above? i will post a Picture after work from the console which i have. and yes there are previous / next buttons. For each script which i put in there, it will generate a new "site" which i can choose and activate. Share this post Link to post Share on other sites
Raijaa 0 Posted January 15, 2019 http://images.akamai.steamusercontent.com/ugc/478878677566893936/1949CDF4FDC6B544FD2816C7ADCE4B4E1FC4BA61/ here you can see what i mean, there is an previous and next statment button. Share this post Link to post Share on other sites
beno_83au 1369 Posted January 15, 2019 Is that ACE3? Share this post Link to post Share on other sites
Raijaa 0 Posted January 15, 2019 1 minute ago, beno_83au said: Is that ACE3? no i dont use ACE. i just edited the link above, with the direct Picture. is your console in game different to mine? Share this post Link to post Share on other sites
beno_83au 1369 Posted January 15, 2019 Or CBA then I'd guess. My memory is a bit fuzzy. Share this post Link to post Share on other sites
Raijaa 0 Posted January 15, 2019 4 minutes ago, beno_83au said: Or CBA then I'd guess. My memory is a bit fuzzy. yes i use CBA ;) Share this post Link to post Share on other sites
Dedmen 2714 Posted January 15, 2019 Yes it is CBA. profileNamespace setVariable ["CBA_diagnostic_statements", nil]; Execute that in debug console. All "previous" scripts will be deleted. 1 Share this post Link to post Share on other sites
Raijaa 0 Posted January 15, 2019 1 minute ago, Dedmen said: Yes it is CBA. profileNamespace setVariable ["CBA_diagnostic_statements", nil]; Execute that in debug console. All "previous" scripts will be deleted. Dedmen, your are the best, thank you very much, will try that after work :) thx a lot for your help. Share this post Link to post Share on other sites