major-stiffy 280 Posted December 17, 2018 24 minutes ago, Grumpy Old Man said: These will not work at all, comma has no place in .sqf syntax, not with any amount of beer. Yup, my bad. I've only been using this since it's for COOP: [PlayerNamedInAttribute,"My text here."] remoteExec ["globalChat" ,0]; Share this post Link to post Share on other sites
major-stiffy 280 Posted December 17, 2018 27 minutes ago, Jubal Savid said: Is that file or do i put that in a trigger or what? Quote init.sqf or wherever you seem fit Create a file called init.sqf copy/paste his code in it. Init.sqf resides in the mission root. Share this post Link to post Share on other sites
Jubal Savid 10 Posted December 17, 2018 I have jury rigged a solution. I used HQ modules to get character names to show up. For now I have all I need, but if any one knows how to make it so the triggers only activate when a particular person is present that would be nice Share this post Link to post Share on other sites