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pierremgi

Mission parameters on dedicated

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Hi all,

I spent hours trying to run my MP mission, choosing parameters in lobby.

First of all, the mission works fine in SP/MP.

I can choose parameters on hosted server.

When I run a dedicated server,  loading mods + mission + server config, that works but the parameters are inoperative (you can just read them).

 

I guess it's an option or an admin question. I read several topics about dedicated server. I don't use any extra options like -autoinit

So, I'm lost. I'd like to access my mission parameters on dedi like on hosted.

 

Thanks for your help.

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You need to be logged in as admin to change parameters on an MP server

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Tks. Is there a way to be logged as admin, straight at start of the mission on client?

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You can log in before the mission is running, even as early as the role selection screen.

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Ok, I understand I can #login adminpassword  in lobby, and even #login  if my admin Id is declared by admins[] in server.cfg

I thought there was a mean to log as admin automatically (my server is private and built for mission test)

 

Anyway, I'm struggling with one problem more.

I run a LAN connection for the server (coming along with the arma3server_x64.exe) on my laptop.

I can easily find it on my desk PC.

I don't have any configuration problem with my 2 PCs, linked by wifi + CPL 1200, good enough to watch videos without lag.

 

The fact is my LAN shows a ping fluctuating from ~80 to ~240, with an average of 150. That's, more or less, the same pings I have playing on Internet, from Tahiti to US servers (7000km distance!)

So, why such poor ping for a LAN? I can play and test my mission but any help for improving performance will be appreciated.

Thanks

 

Note: test pings from PC to PC, with local IP addresses: 2 or 3 ms both ways.  So, I guess it's a server config problem.

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On 17.12.2018 at 3:35 AM, pierremgi said:

The fact is my LAN shows a ping fluctuating from ~80 to ~240, with an average of 150.

Are you sure that's the actual ping that you are getting? And not just a measuring/display error? It's still Arma afterall, don't forget that.

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I think you're right. That rotten ping is one displayed on server page for connection. While in game, on map menus, the player pings and bandwidths seem OK.

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