Spatsiba 89 Posted November 9, 2018 Hey! Is there any way to return the "turret" of a vehicle like "gunner", "commander", or "driver"? IE: driver _vehicle == _player || turret _vehicle == _player Alternatively a way to use "cargo"? IE: cargo _vehicle != _player I'm trying to prevent people from getting into co-pilot or gunner seats of vehicles. Share this post Link to post Share on other sites
Dedmen 2590 Posted November 9, 2018 https://community.bistudio.com/wiki/turretUnit https://community.bistudio.com/wiki/getCargoIndex "or -1 if not in cargo" 1 Share this post Link to post Share on other sites
Spatsiba 89 Posted November 9, 2018 54 minutes ago, Dedmen said: https://community.bistudio.com/wiki/turretUnit https://community.bistudio.com/wiki/getCargoIndex "or -1 if not in cargo" Thanks for the help! I wasn't sure if there was a better way to ignore FFV. Share this post Link to post Share on other sites