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R3F Armes compat ACE3 with new reticles

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R3F Armes compat ACE3 with new reticle design, courtesy of the R3F Team

8bRsAK0.png

Description :

 

Basicly,  the same ACE3 compat R3F (ballistic part only) from the ACE3 Guithub with some minor changes,
mainly a HK417L AtragMx preset with an updated Drag Coef Table.

 

All reticles have been reworked to match as possible with all ballistics and to be accurate as possible with their real technical specification,
the french military scopes SCROME J4, J8 and J10 in particular.

 

All documentation and two missions by Ruthberg for testing the ballistics with the Eden Editor included in the "docs" folder.

 - Normal conditions with AB enabled can be switched by disabling the ACE Weather option.
 - The wind can be managed in the editor by disabling the Wind Simulation (map based) option.
 - The latitude of the map can be found in the Extended Debug Console with : Watch -> ace_common_maplatitude

 

This little addon requires CBAR3F ARMES and ACE3 , but can be played without ACE3 if the vanilla Arma 3 game is preferred.

 

Tested Single Player only (no MP), all feedback welcome.

 

If the Advanced Ballistics option is enabled, the SCROME J8 and J10 gyroscopic compensation reticles
must be selected by switching the Optics Mode.

 

Content :

 

Reworked reticles :

 

- ZEISS fake : Hensoldt 4-16x56 FF : magnification 4x-8x-16x,
First Focal Plane Hensoldt MilDot reticle, illuminated by switching the Optics Mode.
Zeroing in-game 100m.
HENSOLDT official site

 

- Night optic sight OB50 reticle : Magnification 3.2x, Zeroing in-game 300m.

 

- Real LRPS designation : Nightforce NXS 5.5-22x56 : magnification 11x-22x, Second Focal Plane NF MiL-R reticle
calibrated 22x according with the official documentation, illuminated by switching the Optics Mode.
Zeroing in-game 100m.
Nightforce official site

 

- LRPS fake : Schmidt&Bender 5-25x56 PM II/LP : magnification 12x-25x,
First Focal Plane P4L fine reticle, illuminated by switching the Optics Mode.
Zeroing in-game 100m.
Schmidt&Bender official site

 

- DMS fake : Schmidt&Bender 1.5-8x26 PMII ShortDot : magnification 3x-8x,
First Focal Plane CQB Illuminated reticle.
Zeroing in-game 100m.
Schmidt&Bender official site

 

- Nightforce NXS 3.5-15x56 : magnification 3,5x-15x, Second Focal Plane NF MLR reticle
calibrated 15x according with the official documentation, illuminated by switching the Optics Mode.
Zeroing in-game 100m.
Nightforce official site

 

- Nightforce NXS 12-42x56 : magnification 12x-22x-42x, Second Focal Plane NF Mil-Dot reticle
calibrated 22x according with the official documentation, illuminated by switching the Optics Mode.
Zeroing in-game 500m.
Nightforce official site

 

- French military SCROME J4 reticle : Magnification 4x, BDC reticle 300,400,500,600 meters,
designed to work with 5.56 rifles but can work with 7.62 rifles with some adjustment.
Zeroing in-game 300m.

 

- French military SCROME J8 reticle : Magnification 8x, BDC reticle 100-850m, 
Gyro compensation reticle (550 - 850m) by switching the Optics Mode if  Adv. Ballistics enabled,
designed to work with the FRF2 and the AP bullet only.
Zeroing in-game 100m.

 

- French military SCROME J10 reticle : Magnification 10x, BDC reticle 500-1800m,
Gyro compensation reticle by switching the Optics Mode if  Adv. Ballistics enabled,
designed to work with the PGM Hecate II only.
Zeroing in-game 1300m.

 

- SCROME J8 / J10 MilDot reticle : Zeroing in-game 100m, illuminated by switching the Optics Mode.

 

- Diavari ZEISS 6-24x56 : magnification 6x-12x-24x, Second Focal Plane ZEISS Mildot reticle
calibrated 12x according with the official documentation, illuminated by switching the Optics Mode.
Zeroing in-game 300m.

 

- Nightforce NXS 3.5-15x56 : magnification 3,5x-15x, Second Focal Plane NF Mil-Dot reticle
calibrated 15x according with the official documentation, illuminated by switching the Optics Mode.
Zeroing in-game 100m.
Nightforce official site

 

- Nightforce NXS 12-42x56 : magnification 12x-22x-42x, Second Focal Plane NF MLR reticle
calibrated 22x according with the official documentation, illuminated by switching the Optics Mode.
Zeroing in-game 500m.

Nightforce official site

 

Reworked config :

 

- FELIN : Magnification 3x-10x CCD day channel digital zoom / 2,5x-5x Thermal imager digital zoom by switching the Optics Mode,

according with the official documentation.

 

- FELIN FRF2 : Magnification 8x Day channel direct optic, 6x-12x Thermal imager digital zoom
according with the official documentation.

 

- JIM LR : Long-Range Multifunction Binoculars, magnification 2x-4x-8x electronic zoom
according with the official documentation.

 

Preview SCROME military J10 reticle :

 

2D8D150B92A424097E8BEF1ACCCF83ECD1093F5E

 

The real one :

 

DSCN3120.JPG

 

Preview SCROME military J8 reticle :

 

373F30230F711B7914B494B3375A84F0C6C2C54A

 

The real one :

 

DSCN3024.JPG

 

Change Log :

 

[v1.41] : release 2019/05/11

 

- Steam Mod picture reuploaded.

- SCROME J10 and J8 MilDot updated.

 

[v1.4] : release 2019/22/10

 

- MRT Accessory Functions added for all R3F lampes and pointeurs items with a low luminosity level (default R3F), a high luminosity level (default vanilla Arma3) and the Ir laser,
can be managed with the CBA Weapons Options (CONTROLS - CONFIGURE ADDONS).
- R3F SCROME J8 and J10 illuminated MilDot reticle added with "la mini Chemlight à l'arrache dans la bonnette" effect.
- A ZEISS fake : HENSOLDT 4-16x56 FF scope, used by the RAID, a special french Police counter terrorism unit.
- Minor changes and fix.

 

[v1.3] : release 2019/10/07

 

- Compatibility with the CBA Joint Rails for the R3F scopes, silencers and front rail items.
- Partial compatibility with the BI's magazineWells and third mods' magazineWells (when possible with CUP, NIArms, RHS ...).

- Ballistics improvement: initSpeed according with the Advanced Ballistics muzzle velocities at the normal conditions,

  all rifles and pistols have their own MVs now, the HK417 12" hasn't got the same MV than the 20" for example.

- Dispersion reworked if necessary according with the new MVs.

- Missing bipods icon in the inventory fixed.
- Animated rechamber bolt action added with the FrF2, TAC50 and PGM Hécate 2, can be managed with the CBA Weapons Options (OPTIONS - ADDONS OPTIONS).

- Proper cartridge ejection effect added with bolt action rifles.
- mass, inertia, aimTransitionSpeed and dexterity updated according with the last BI values.

 

[v1.2] : release 2019/05/16

 

- Compatibility with the CBA Joint Rails for all R3F scopes.
- Fix the 5.56 Minimi silencer class name after the Arma3 1.92 update.
- Fix the line thickness of the S&B P4FL reticle.
- Add two missions by Ruthberg for testing the ballistics with the Eden Editor (included in the "docs" folder).
- Add a new server key.
- Add the OB50 reticle.

 

 [v1.1] : release 2018/11/30

 

- Add Glock 17 Gen5 ACE entries
- Add MLR reticle for the NXS 3.5-15x56
- Add Mil-Dot reticle for the NXS 12-42x56
- Add MiL-R reticle for the NXS 5.5-22x56 : real LRPS designation
- Add P4FL reticle : LRPS fake

- Add CQB reticle : DMS fake
- Add translation (stringtable.xml)
- Fix the R3F faction pop-up when the R3F weapons pack is played alone
- Update the 9mm Para Hit and the pistols dispersion
- Update the OB50 view : NVG only, this optic sight can't be used with high luminosity condition IRL.

 

 [v1] First release : 2018/10/01

 

Download :

 

- Link STEAM WorkShop

- Link MEGA

 

Todo List :

 

- FELIN and FELIN FRF2 reticles.

- OB 50 reticle.
- S&B 5-25x56 PM II First Focal Plane P4L fine reticle (LRPS fake).
- S&B 1.5-8x26 PM II First Focal Plane Short Dot reticle CQB (DMS fake).

 

Credits :

 

 - R3F Team for the first french weapons pack in Arma3 and his kind authorization.

 - ACE3 Team, particularly Ruthberg for the Advanced Ballistics, and all ACE3 contributors.

 - CBA Team.

 - toadie2k for the free anims from her AWM Source Material.

 - Bohemia Interactive and the Arma3 community.

 

License :

 

APL-ND.png

Arma Public License No Derivatives

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Hello,

just a quick update after the R3F weapons pack v3.6 release, a big thanks to the R3F team, links just above :


 - Add Glock 17 Gen5 ACE entries.
 - Add MLR reticle for the NXS 3.5-15x56.
 - Add Mil-Dot reticle for the NXS 12-42x56.
 - Add MiL-R reticle for the NXS 5.5-22x56 : real LRPS designation.
 - Add P4FL reticle : LRPS fake.
 - Add CQB reticle : DMS fake.
 - Add translation (stringtable.xml).
 - Fix the R3F faction pop-up when the R3F weapons pack is played alone.
 - Update the 9mm bullet Hit and the pistols dispersion.
 - Update the OB50 view : NVG only, this optic sight can't be used with high luminosity condition IRL.

 

Here the excellent mission by Ruthberg, very useful to test the ballistics : https://drive.google.com/open?id=1tkkkYgQe56kJhSTdd_CZHqks5xjmx0-3

- Normal conditions with AB enabled can be switched by disabling the ACE Weather option.

- The wind can be managed in the editor by disabling the Wind Simulation (map based) option.

- The latitude of the map can be found in the Extended Debug Console with : Watch -> ace_common_maplatitude

 

Have a nice day and a good game and, as usual, all kudos to the ACE3 Team and all contributors.

 

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Hi all, an another quick update for the R3F weapons pack by the R3F team (links above) :

 

[v1.2] : release 2019/05/16

 

- Compatibility with the CBA Joint Rails for all R3F scopes.
- Fix the 5.56 Minimi silencer class name after the Arma3 1.92 update.
- Fix the line thickness of the S&B P4FL reticle.

- Add a new server key.
- Add two missions by Ruthberg for testing the ballistics with the Eden Editor (included in the "docs" folder).

 - Normal conditions with AB enabled can be switched by disabling the ACE Weather option.
 - The wind can be managed in the editor by disabling the Wind Simulation (map based) option.
 - The latitude of the map can be found in the Extended Debug Console with : Watch -> ace_common_maplatitude


- Add the OB50 reticle.

 

80ED217F3E9F5FFD4C5E05D3AD797D286768A641

 

 

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Hello all, a little update for the R3F weapons pack by the R3F team :

 

[v1.3] : release 2019/10/07

 

- Compatibility with the CBA Joint Rails for the R3F scopes, silencers and front rail items.
- Partial compatibility with the BI's magazineWells and third mods' magazineWells (when possible with CUP, NIArms, RHS ...).

- Ballistics improvement: initSpeed according with the Advanced Ballistics muzzle velocities at the normal conditions,

  all rifles and pistols have their own MVs now, the HK417 12" hasn't got the same MV than the 20" for example.

- Dispersion reworked if necessary according with the new MVs.

- Missing bipods icon in the inventory fixed.
- Animated rechamber bolt action added with the FrF2, TAC50 and PGM Hécate 2, can be managed with the CBA Weapons Options (OPTIONS - ADDONS OPTIONS).

- Proper cartridge ejection effect added with bolt action rifles.
- mass, inertia, aimTransitionSpeed and dexterity updated according with the last BI values.

 

Many, many thanks to the ACE3 Slack guys, especially Blutze and dahlgren for their help about the magazineWells functionality,

the CBA team and commy2 for the Weapon Animations Framework and the great cartridge ejection effect,

and toadie2k for the free anims from her AWM Source Material.

 

 

Download :

 

- Link STEAM WorkShop

- Link MEGA

 

As usual, tested alone as Single Player only (no MP), all feedback welcome.

 

Good game. 🙂

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Hi all, an another little update for the R3F compat ACE3 :

 

[1.4] : release 2019/10/22

 

- MRT Accessory Functions added for all R3F lampes and pointeurs items with 
a low luminosity level (default R3F), a high luminosity level (default vanilla Arma3) and the Ir laser,
can be managed with the CBA Weapons Options (CONTROLS - CONFIGURE ADDONS).

AccFncs_Cycle.png

- R3F SCROME J8 and J10 illuminated MilDot reticle added with "la mini Chemlight à l'arrache dans la bonnette" effect.

- A ZEISS fake : HENSOLDT 4-16x56 FF scope, used by the RAID (Recherche, Assistance, Intervention, Dissuasion), a special french Police counter terrorism unit.

- Minor changes and fix.

 

Download :

 

- Link STEAM WorkShop

- Link MEGA

 

Tested alone as Single Player only (no MP), all feedback welcome. Good shot. 🙂

 

D7B9C140D2D0F7F0DFC4F228F9CFCC5ADF8AE20F

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Hello, tiny update :

 

[v1.41] : release 2019/05/11

 

- Steam Mod picture reuploaded.

- SCROME J10 and J8 MilDot updated.

 

Download :

 

- Link STEAM WorkShop

- Link MEGA

 

Have a nice day. 🙂

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