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R3F Armes compat ACE3 with new reticles

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R3F Armes compat ACE3 with new reticle design, courtesy of the R3F Team

8bRsAK0.png

Description :

 

Basicly,  the same ACE3 compat R3F (ballistic part only) from the ACE3 Guithub with some improvements :

  • All reticles reworked to match as possible with all ballistics and to be accurate as possible with their real technical specification, the french military scopes SCROME J4, J8 and J10 in particular.
  • New reticles used by French Special Forces and Police counter terrorism units.
  • AtragMx presets for the R3F PGM, M107, TAC50, FrF2 and HK417 20".
  • Animated rechamber bolt action added with the FrF2, TAC50 and PGM Hécate 2, can be managed with the CBA Weapons Options (OPTIONS - ADDONS OPTIONS).
  • Proper cartridge ejection effect added with bolt action rifles.
  • Ballistics improved : default ballistic according with the Advanced Ballistics. All rifles and pistols have their own MVs (the HK417 12" hasn't got the same MV than the 20" for example).
  • Compatibility with CBA Joint Rails for the R3F scopes, silencers and front rail items.
  • MRT Accessory Functions added for all R3F lampes and pointeurs items, can be managed with the CBA Weapons Options (CONTROLS - CONFIGURE ADDONS).
  • Dispersion improved according with the ACE3 process.
  • Partial Compatibility with the BI's magazineWells and third mods magazineWells (when possible with CUP, NIArms, RHS ...).
  • Missing bipods icon in the inventory added.
  • mass, inertia, aimTransitionSpeed and dexterity updated according with the last BI values.
  • Full translation added (stringtable.xml).

All documentation and two missions by Ruthberg for testing the ballistics with the Eden Editor included in the "docs" folder.

 - Normal conditions with AB enabled can be switched by disabling the ACE Weather option.
 - The wind can be managed in the editor by disabling the Wind Simulation (map based) option.
 - The latitude of the map can be found in the Extended Debug Console with : Watch -> ace_common_maplatitude

 

This little addon requires CBAR3F ARMES and ACE3 , but can be played without ACE3 if the vanilla Arma 3 game is preferred.

 

Tested Single Player only (no MP), all feedback welcome.

 

If the Advanced Ballistics option is enabled, the SCROME J8 and J10 gyroscopic compensation reticles
must be selected by switching the Optics Mode.

 

Content :

 

Reworked reticles :

  • French military SCROME J10 : Magnification 10x, BDC reticle 500-1800m, Gyro compensation reticle by switching the Optics Mode if  Adv. Ballistics enabled, designed to work with the PGM Hecate II only. Zeroing in-game 1300m.
  • French military SCROME J8 : Magnification 8x, BDC reticle 100-850m, Gyro compensation reticle (550 - 850m) by switching the Optics Mode if  Adv. Ballistics enabled, designed to work with the FRF2 and the HK417 20". Zeroing in-game 100m.
  • French military SCROME J4 : Magnification 4x, BDC reticle 300,400,500,600 meters, designed to work with 5.56 rifles but can work with 7.62 rifles with some adjustment. Zeroing in-game 300m.
  • SCROME J8 / J10 MilDot : Zeroing in-game 100m, illuminated with "la mini Cyalume à l'arrache dans la bonnette" effect by switching the Optics Mode.
  • Night optic sight OB50 : Magnification 3.2x. Zeroing in-game 300m.
  • Diavari ZEISS 6-24x56 : magnification 6x-12x-24x, Second Focal Plane ZEISS Mildot reticle calibrated 12x according with the official documentation, illuminated by switching the Optics Mode. Zeroing in-game 100m.
  • Hensoldt 4-16x56 FF (ZEISS fake) : magnification 4x-8x-16x, First Focal Plane Hensoldt MilDot reticle, illuminated by switching the Optics Mode. Zeroing in-game 100m. HENSOLDT official site
  • Nightforce NXS 3.5-15x56 : magnification 3,5x-15x, Second Focal Plane NF MLR and Mil-Dot reticles, calibrated 15x according with the official documentation, illuminated by switching the Optics Mode. Zeroing in-game 100m. Nightforce official site
  • Nightforce NXS 8-32x56 : magnification 8x-22x-32x, Second Focal Plane NF Mil-Dot reticles, calibrated 22x according with the official documentation, illuminated by switching the Optics Mode.Zeroing in-game 100m. Nightforce official site
  • Nightforce NXS 12-42x56 : magnification 12x-22x-42x, Second Focal Plane NF MLR and Mil-Dot reticles, calibrated 22x according with the official documentation, illuminated by switching the Optics Mode. Zeroing in-game 100m. Nightforce official site
  • Nightforce NXS 5.5-22x56 (Real BI scope LRPS designation) : magnification 5.5x-22x, Second Focal Plane NF MiL-R reticle calibrated 22x according with the official documentation, illuminated by switching the Optics Mode. Zeroing in-game 100m. Nightforce official site
  • Schmidt&Bender 3-12x50 PM II/LP (LRPS fake) : magnification 6x-12x, First Focal Plane P3L reticle, illuminated by switching the Optics Mode. Zeroing in-game 100m. Schmidt&Bender official site
  • Schmidt&Bender 5-25x56 PM II/LP (LRPS fake ) : magnification 12x-25x, First Focal Plane P3L and P4L fine reticles, illuminated by switching the Optics Mode. Zeroing in-game 100m. Schmidt&Bender official site
  • Schmidt&Bender 1.5-8x26 PMII ShortDot (DMS fake) : magnification 3x-8x, First Focal Plane CQB Illuminated reticle. Zeroing in-game 100m. Schmidt&Bender official site

Reworked config :

  • FELIN : Magnification 3x-10x CCD day channel digital zoom / 2,5x-5x Thermal imager digital zoom by switching the Optics Mode, according with the official documentation.
  • FELIN FRF2 : Magnification 8x Day channel direct optic, 6x-12x Thermal imager digital zoom according with the official documentation.
  • JIM LR : Long-Range Multifunction Binoculars, magnification 2x-4x-8x electronic zoom according with the official documentation.

Preview SCROME military J10 reticle :

 

855D76389CE0D0D7B2975D8DF945283DA20E786C

 

The real one :

 

ynCIJBa.jpg

 

Preview SCROME military J8 reticle :

 

37EE8A34128CFB50E86AF725E6F8A553A708334A

 

The real one :

 

o4XgOtQ.jpg

 

Change Log :

 

[v1.5] : release 2020/08/13

  • Update the TAC-50 Default and Advanced ballistics according with the McMillan Tactical Products specification (included in doc folder) : 12.7 AMAX, 2700 fps (gap default ballistic / AB : 0.1 mRad to 2100 m).
  • Add a Nightforce NXS 8-32x56 according with the McMillan Tactical Products specification (included in doc folder) : NF Second Focal Plane Mil-Dot reticle calibrated 22x, magnification 8-22-32x, zeroing in-game 100 m.
  • Update all Nightforce Field of View according with the official Nightforce documentation (included in doc folder).
  • Update the M107 default ballistic, airFriction recalculated for a gap with AB 0.1, 0.2 mRad to 1600 m.
  • Update the Hensoldt 4x and S&B 6x reticles.
  • Update all scopes zeroing at 100 m, except the OB50 (300 m), the J4 (300 m) and the J10 (1300 m).
  • Update the AtragMx presets.

[v1.431] : release 2020/04/14

  • Fix some "unknown author" and incorrect Eden Editor optic sights items.

[v1.43] : release 2020/04/09

  • Add a (dummy) bubble level to the military SCROME J10 as the real one.
  • Add a LRPS fake S&B 3-12x50 P3L reticle (double turn) used by the french special forces.
  • Fix the Hensoldt reticle calibration.
  • Update the J8/J10 Mildot, 22x MilR, 25x P4LF/P3L and the CQB 8x reticle calibration.
  • Minor update for the AtragMx presets and P4FL reticle reworked.

[v1.42] : release 2020/02/27

  • Fix the Nightforce NXS 5.5-22x56 Mil Dot calibration.
  • Add the Schmidt & Bender 5-25x56 PM II P3L reticle used by the french Air special forces CPA 10.

[v1.41] : release 2019/05/11

  • Steam Mod picture reuploaded.
  • SCROME J10 and J8 MilDot updated.

[v1.4] : release 2019/22/10

  • MRT Accessory Functions added for all R3F lampes and pointeurs items with a low luminosity level (default R3F), a high luminosity level (default vanilla Arma3) and the Ir laser, can be managed with the CBA Weapons Options (CONTROLS - CONFIGURE ADDONS).
  • R3F SCROME J8 and J10 illuminated MilDot reticle added with "la mini Chemlight à l'arrache dans la bonnette" effect.
  • A ZEISS fake : HENSOLDT 4-16x56 FF scope, used by the RAID, a special french Police counter terrorism unit.
  • Minor changes and fix.

[v1.3] : release 2019/10/07

  • Compatibility with the CBA Joint Rails for the R3F scopes, silencers and front rail items.
  • Partial compatibility with the BI's magazineWells and third mods' magazineWells (when possible with CUP, NIArms, RHS ...).
  • Ballistics improvement: initSpeed according with the Advanced Ballistics muzzle velocities at the normal conditions, all rifles and pistols have their own MVs now, the HK417 12" hasn't got the same MV than the 20" for example.
  • Dispersion reworked if necessary according with the new MVs.
  • Missing bipods icon in the inventory fixed.
  • Animated rechamber bolt action added with the FrF2, TAC50 and PGM Hécate 2, can be managed with the CBA Weapons Options (OPTIONS - ADDONS OPTIONS).
  • Proper cartridge ejection effect added with bolt action rifles.
  • mass, inertia, aimTransitionSpeed and dexterity updated according with the last BI values.

[v1.2] : release 2019/05/16

  • Compatibility with the CBA Joint Rails for all R3F scopes.
  • Fix the 5.56 Minimi silencer class name after the Arma3 1.92 update.
  • Fix the line thickness of the S&B P4FL reticle.
  • Add two missions by Ruthberg for testing the ballistics with the Eden Editor (included in the "docs" folder).
  • Add a new server key.
  • Add the OB50 reticle.

 [v1.1] : release 2018/11/30

  • Add Glock 17 Gen5 ACE entries
  • Add MLR reticle for the NXS 3.5-15x56
  • Add Mil-Dot reticle for the NXS 12-42x56
  • Add MiL-R reticle for the NXS 5.5-22x56 : real LRPS designation
  • Add P4FL reticle : LRPS fake
  • Add CQB reticle : DMS fake
  • Add translation (stringtable.xml)
  • Fix the R3F faction pop-up when the R3F weapons pack is played alone
  • Update the 9mm Para Hit and the pistols dispersion
  • Update the OB50 view : NVG only, this optic sight can't be used with high luminosity condition IRL.

 [v1] First release : 2018/10/01

 

Download :

Todo List :

  • FELIN and FELIN FRF2 reticles.
  • OB 50 reticle.
  • S&B 5-25x56 PM II First Focal Plane P4L fine reticle (LRPS fake).
  • S&B 1.5-8x26 PM II First Focal Plane Short Dot reticle CQB (DMS fake).

Credits :

  • R3F Team for the first french weapons pack in Arma3 and his kind authorization.
  • ACE3 Team, particularly Ruthberg for the Advanced Ballistics, and all ACE3 contributors.
  • CBA Team  for the Joint Rails Compatibility, MRT Accessory Functions, Weapon Animations Framework, Cartridge Ejection Effect and the Debug Reticle Script.
  • toadie2k for the free anims from her AWM Source Material.
  • Bohemia Interactive and the Arma3 community.

License :

 

APL-ND.png

Arma Public License No Derivatives

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  • Thanks 1

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Hello,

just a quick update after the R3F weapons pack v3.6 release, a big thanks to the R3F team, links just above :


 - Add Glock 17 Gen5 ACE entries.
 - Add MLR reticle for the NXS 3.5-15x56.
 - Add Mil-Dot reticle for the NXS 12-42x56.
 - Add MiL-R reticle for the NXS 5.5-22x56 : real LRPS designation.
 - Add P4FL reticle : LRPS fake.
 - Add CQB reticle : DMS fake.
 - Add translation (stringtable.xml).
 - Fix the R3F faction pop-up when the R3F weapons pack is played alone.
 - Update the 9mm bullet Hit and the pistols dispersion.
 - Update the OB50 view : NVG only, this optic sight can't be used with high luminosity condition IRL.

 

Here the excellent mission by Ruthberg, very useful to test the ballistics : https://drive.google.com/open?id=1tkkkYgQe56kJhSTdd_CZHqks5xjmx0-3

- Normal conditions with AB enabled can be switched by disabling the ACE Weather option.

- The wind can be managed in the editor by disabling the Wind Simulation (map based) option.

- The latitude of the map can be found in the Extended Debug Console with : Watch -> ace_common_maplatitude

 

Have a nice day and a good game and, as usual, all kudos to the ACE3 Team and all contributors.

 

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Hi all, an another quick update for the R3F weapons pack by the R3F team (links above) :

 

[v1.2] : release 2019/05/16

 

- Compatibility with the CBA Joint Rails for all R3F scopes.
- Fix the 5.56 Minimi silencer class name after the Arma3 1.92 update.
- Fix the line thickness of the S&B P4FL reticle.

- Add a new server key.
- Add two missions by Ruthberg for testing the ballistics with the Eden Editor (included in the "docs" folder).

 - Normal conditions with AB enabled can be switched by disabling the ACE Weather option.
 - The wind can be managed in the editor by disabling the Wind Simulation (map based) option.
 - The latitude of the map can be found in the Extended Debug Console with : Watch -> ace_common_maplatitude


- Add the OB50 reticle.

 

80ED217F3E9F5FFD4C5E05D3AD797D286768A641

 

 

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Hello all, a little update for the R3F weapons pack by the R3F team :

 

[v1.3] : release 2019/10/07

 

- Compatibility with the CBA Joint Rails for the R3F scopes, silencers and front rail items.
- Partial compatibility with the BI's magazineWells and third mods' magazineWells (when possible with CUP, NIArms, RHS ...).

- Ballistics improvement: initSpeed according with the Advanced Ballistics muzzle velocities at the normal conditions,

  all rifles and pistols have their own MVs now, the HK417 12" hasn't got the same MV than the 20" for example.

- Dispersion reworked if necessary according with the new MVs.

- Missing bipods icon in the inventory fixed.
- Animated rechamber bolt action added with the FrF2, TAC50 and PGM Hécate 2, can be managed with the CBA Weapons Options (OPTIONS - ADDONS OPTIONS).

- Proper cartridge ejection effect added with bolt action rifles.
- mass, inertia, aimTransitionSpeed and dexterity updated according with the last BI values.

 

Many, many thanks to the ACE3 Slack guys, especially Blutze and dahlgren for their help about the magazineWells functionality,

the CBA team and commy2 for the Weapon Animations Framework and the great cartridge ejection effect,

and toadie2k for the free anims from her AWM Source Material.

 

 

Download :

 

- Link STEAM WorkShop

- Link MEGA

 

As usual, tested alone as Single Player only (no MP), all feedback welcome.

 

Good game. 🙂

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Hi all, an another little update for the R3F compat ACE3 :

 

[1.4] : release 2019/10/22

 

- MRT Accessory Functions added for all R3F lampes and pointeurs items with 
a low luminosity level (default R3F), a high luminosity level (default vanilla Arma3) and the Ir laser,
can be managed with the CBA Weapons Options (CONTROLS - CONFIGURE ADDONS).

AccFncs_Cycle.png

- R3F SCROME J8 and J10 illuminated MilDot reticle added with "la mini Chemlight à l'arrache dans la bonnette" effect.

- A ZEISS fake : HENSOLDT 4-16x56 FF scope, used by the RAID (Recherche, Assistance, Intervention, Dissuasion), a special french Police counter terrorism unit.

- Minor changes and fix.

 

Download :

 

- Link STEAM WorkShop

- Link MEGA

 

Tested alone as Single Player only (no MP), all feedback welcome. Good shot. 🙂

 

D7B9C140D2D0F7F0DFC4F228F9CFCC5ADF8AE20F

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Hello, tiny update :

 

[v1.41] : release 2019/05/11

 

- Steam Mod picture reuploaded.

- SCROME J10 and J8 MilDot updated.

 

Download :

 

- Link STEAM WorkShop

- Link MEGA

 

Have a nice day. 🙂

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Hi, another tiny update :

 

[v1.42] : release 2020/02/27

 

- Fix the Nightforce NXS 5.5-22x56 Mil Dot calibration.
- Add the Schmidt & Bender 5-25x56 PM II P3L reticle used by the french Air special forces CPA 10.

 

Download :

 

- Link STEAM WorkShop

- Link MEGA

 

Have a nice day. 🙂

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Hi! 
Can you just clarify, do i need to use ACE3 r3f_compat together with this addon?

Thanks

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Hello,

you can play with or without ACE as your convenience.

 

On 10/1/2018 at 1:17 PM, Laid3acK said:

This little addon requires CBAR3F ARMES and ACE3 , but can be played without ACE3 if the vanilla Arma 3 game is preferred.

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13 hours ago, spotter001 said:

Hi! 
Can you just clarify, do i need to use ACE3 r3f_compat together with this addon?

Thanks

Sorry, i just understand your question, you're talking about the @ace_compat_r3f to the ACE optionals folder, right ?

No, you don't need this @ace_compat_r3f and it's not recommended to use the both at the same time.

 

My apologies again for my misunderstanding.


 

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2 hours ago, Laid3acK said:

Sorry, i just understand your question, you're talking about the @ace_compat_r3f to the ACE optionals folder, right ?

No, you don't need this @ace_compat_r3f and it's not recommended to use the both at the same time.

 

My apologies again for my misunderstanding.


 

Yes, exactly. ace_compat_r3f from the ACE3 optional folder.

 

Ok, thanks for clarifying! And thanks for your work.

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Hello, little update :

 

[v1.43] : release 2020/04/09

 

- Add a (dummy) bubble level to the military SCROME J10 as the real one.
- Add a LRPS fake S&B 3-12x50 P3L reticle (double turn) used by the french special forces.
- Fix the Hensoldt reticle calibration.
- Update the J8/J10 Mildot, 22x MilR, 25x P4LF/P3L and the CQB 8x reticle calibration.
- Minor update for the AtragMx presets and P4FL reticle reworked.

 

Download :

 

- Link STEAM WorkShop

- Link MEGA

 

Many thanks to the CBA Team, particularly to commy2 for his very useful debug reticle script

 

Take care of yourself. 🙂

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Hello, an update to fix my splendid mistakes :

 

[v1.431] : release 2020/04/14

 

- Fix some "unknown author" and incorrect Eden Editor optic sights items.

 

Download :

 

- Link STEAM WorkShop

- Link MEGA

 

Sorry for the inconvenience.

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Hello, a little update, mainly for the R3F TAC-50 :

 

[v1.5] : release 2020/08/13

  • Update the TAC-50 Default and Advanced ballistics according with the McMillan Tactical Products specification (included in doc folder) : 12.7 AMAX, 2700 fps (gap default ballistic / AB : 0.1 mRad to 2100 m).
  • Add a Nightforce NXS 8-32x56 according with the McMillan Tactical Products specification (included in doc folder) : NF Second Focal Plane Mil-Dot reticle calibrated 22x, magnification 8-22-32x, zeroing in-game 100 m.
  • Update all Nightforce Field of View according with the official Nightforce documentation (included in doc folder).
  • Update the M107 default ballistic, airFriction recalculated for a gap with AB : 0.1 - 0.2 mRad to 1600 m.
  • Update the Hensoldt 4x and S&B 6x reticles.
  • Update all scopes zeroing at 100 m, except the OB50 (300 m), the J4 (300 m) and the J10 (1300 m).
  • Update the AtragMx presets.

Download :

 

- Link STEAM WorkShop

- Link MEGA

 

Have a nice day. :)

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