Wiki 1558 Posted August 2, 2018 Hi. Does anyone know the command to open the doors of the cargo bay of the USS Liberty? Thanks Edit: alos, how to use the cargo bay on the side? Thanks Share this post Link to post Share on other sites
POLPOX 779 Posted August 2, 2018 [[liberty,"Land_Destroyer_01_hull_04_F"] call BIS_fnc_Destroyer01GetShipPart,1,true] call BIS_fnc_Destroyer01AnimateHangarDoors 1 to open, 0 to close, true to instant, false to animate smoothly. EDIT: Place a Boat Rack inside the side cargo bay and you don't need to do something to use it. Make your boat closer to the bay and you can activate the action. 2 Share this post Link to post Share on other sites
Wiki 1558 Posted August 2, 2018 OPk, thx i'll try that :) Share this post Link to post Share on other sites
HazJ 1289 Posted August 2, 2018 I just tested the boat rack, here are some notes: Only the driver can load/unload the boat on the rack. Multiple actions will appear if multiple racks are used. If close to each other. Would be better to have one action, I might modify the function sometime if I can be bothered. If I do, I'll share it. If a rack is destroyed with a boat loaded. The boat stays alive and can still be unloaded after the action is selected. If a boat is destroyed while on the rack, the rack becomes unusable until it is cleaned up / deleted. You cannot use the weapons on boat (if any) nor smokes but you can turn on the engine. To check if a rack can load a boat or not or to see if a boat is loaded on a rack already you can use the following command: https://community.bistudio.com/wiki/canVehicleCargo Where rack and boat are variable names of the objects. if (rack canVehicleCargo boat select 1) then { // not loaded (can load) } else { // loaded (cannot load) }; To set a boat on the rack, use: https://community.bistudio.com/wiki/setVehicleCargo Other useful relevant commands: https://community.bistudio.com/wiki/isVehicleCargo https://community.bistudio.com/wiki/enableVehicleCargo Share this post Link to post Share on other sites