fortune144 12 Posted June 17, 2018 Hey, i made a vest in blender and exported it as p3d. I opened it in Object Builder and added the sections. When i open it in Arma the vest is a bit rotated. How can i fix that? Share this post Link to post Share on other sites
warlord554 2065 Posted June 17, 2018 Import vest example in a3 samples and use as template for placement Share this post Link to post Share on other sites
HorribleGoat 1473 Posted June 18, 2018 Also exported objects must be at 1, 1, 1 scale and 0, 0, 0 rotations. so apply scale and rotation to it prior exporting to p3d Share this post Link to post Share on other sites