Tyl3r99 41 Posted May 28, 2018 Hello recently have bought a server from gamingdeluxe and well yeah mission files in and the idea was that i have set mods always essential and a set of mods optional. However when i add the mods into the command line that i want essential. some of them stay as optional. is there anyway i can literally FORCE the server to load these mods. my command line looks like this (-enableHT "-name=Arma3" "-profiles=instance" "-cfg=instance\basic.cfg" "-config=instance\server.cfg" "-bepath=D:\xxgames\TylerB\18571\battleye" -ip=81.19.208.17 -port=2300 "-mod=@CBA_A3;@ACE3;@ACEX;@RHSUSAF;@RHSAFRF" -autoinit) however any other mod i add to this command line does not appear as forced by the server. Yes the mod's is in the root directory of the server yes the keys are correct and in the right folder. verify signiture is on V2 Battleye is ON Its a custom mission using rhs etc i want to add the following to the command line to make ESSENTIAL --> splendid smoke backpackonchest tfar beta vsm all in one however when these are in the command line.. the launcher screen either says "no mods required by server" or they arnt forced and listed only as optional. PS. im not like advanced at this but i think what i have done is correct. Share this post Link to post Share on other sites
terox 316 Posted May 30, 2018 there are other similar threads that answer this query Basically The server -mod line defines what mods a mission can use The server keys folder defines what mods a player can connect with, so you can add additional keys to support clientside addons like shac tac and sound mods etc The current server mission defines what mods are currently needed any client that is connecting without those required mods will be automatically kicked Adding content during the mission design, such as an RHS unit or vehicle will automatically add the mod requirement to the missions mission.sqm file Share this post Link to post Share on other sites