fn_Quiksilver 1634 Posted May 8, 2018 Hi guys, Trying to narrow down the cause of an annoying bug When joining a MP session, sometimes the client will get a popup message that needs to be clicked away in order to continue joining the server. I have a picture below of an example of the popup message. ignore htat its the 3D editor, I just use that to reproduce the message. It would help a lot of people, if this issue was more well understood. what is causing the popup? how to avoid it? thanks Share this post Link to post Share on other sites
.kju 3241 Posted May 8, 2018 whats the desc.ext definition of the GUI element referencing that image? Share this post Link to post Share on other sites
fn_Quiksilver 1634 Posted May 8, 2018 3 minutes ago, .kju said: whats the desc.ext definition of the GUI element referencing that image? loadScreen = "media\images\loadScreens\loading_4.paa"; I also have a line to randomize the loading images but during this testing ive simplified it somewhat. https://github.com/auQuiksilver/Apex-Framework/blob/master/Apex_framework.terrain/description.ext#L19 Share this post Link to post Share on other sites
.kju 3241 Posted May 8, 2018 desc.ext is already parsed when you select the server in the browser I think, when the mission is running. at this stage the engine is incapable to access other files though. now the error only get shown once you get into the mission and it does process on screen errors or sth. it could also be related or combination if you already have the mission before joining the server. Share this post Link to post Share on other sites
dave_beastttt 135 Posted May 8, 2018 It started around 2 years ago with an Arma update and never got fixed, easy to replicate, have the loading screen image in the mission file and called via description, load in, then back out and then rejoin Only way i've found to stop it is to add the image file (and change description path) to a client mod Share this post Link to post Share on other sites