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Asian characters on FontToTga

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Heya, I just want to create a font with Asian characters (Japanese, Chinese, Korean) in a free font by Google, NotoSans, with the tool, FontToTga.

I tried few times with GUI version but it created only some Latin characters. Any way to create them with Asian characters?

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the notosans font is brilliant combining Japanese, Korean and Chinese glyphs all in one package. It already exists in arma3 as NotoSansCJK-Light, and contains 23 'codepages'.

clearly bis made that using the tool you mention, so it must be possible.

I have not made such a font so have no practical experience, but I'd suggest you first try your hand at a less ambitious character set to check if you understood the options and syntax.

 

 

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5 hours ago, mikero said:

the notosans font is brilliant combining Japanese, Korean and Chinese glyphs all in one package. It already exists in arma3 as NotoSansCJK-Light, and contains 23 'codepages'.

clearly bis made that using the tool you mention, so it must be possible.

I have not made such a font so have no practical experience, but I'd suggest you first try your hand at a less ambitious character set to check if you understood the options and syntax.

 

 

Okay, nevermind, I guess I found the answer. Modify FontToTga.cfg to do the job. Thank you anyways.

I did not mention about but, I want to Medium, Bold variants of the font.

https://feedback.bistudio.com/T128076

This is serious.

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I congratulate you on a genuine achievement. I implicitly understood you wanted a different font appearance of some kind. My suggestion was simply to start with a small step.

 

BI's 'proper' use of Unicode, specifically utf8 in the engine has been a win<>win for everyone. Fyi: the tga (and ultimately paa) produced is a bitmapped, proportional font, rather than 'typographic/scaleable' represented by trueType or equivalents. This is much more efficient for a game engine at the penalty of having to 'make' various point sizes of the same characters.

 

Again, congratulations.

 

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