Nutzgo 15 Posted April 28, 2018 Hi. I'm trying to create my first scenario. have some questions about EDEN and Zeus. 1) When I place an Ai, eg a civilian in Eden-editor, how can I controll that Ai when I enter play as zeus? When I'm Zeus in a game, I can place an Ai and controll him, but I cannot controll pre-placed Ais. How do I do this? Same thing goes for preplaced objects and buildings. 2) Is it possible to make custom presets in Zeus and/or Eden? Say I want to create a custom made base, road controll point, or a custom made personell group, and save them as presets in the menu - how can I do this? Thanks in advance //Nutzgo Share this post Link to post Share on other sites
Grumpy Old Man 3546 Posted April 28, 2018 To add all editor placed objects to all Zeus Gamemasters put this in the initServer.sqf or init.sqf: { _unit = _x; { _x addCuratorEditableObjects [[ _unit],true]; _x addCuratorEditableObjects [[vehicle _unit],true]; } forEach allCurators; }forEach allUnits; Cheers 1 1 Share this post Link to post Share on other sites