blackyesp 7 Posted March 22, 2018 Hi! I've been placing some custom textures in .paa format and some r2t on objects like screens and signs. Being the texture still visible it appears to be some strange noise while playing ingame. Some objects display the noise but others don't, so I couldn't really find any reason or solution to this. Anyone know what could possibly cause this? Help please :) (Two of three objects displaying the noise issue) 1 Share this post Link to post Share on other sites
pierremgi 4880 Posted March 22, 2018 pip settings? 1 Share this post Link to post Share on other sites
Grumpy Old Man 3545 Posted March 22, 2018 Hm, interestingly enough I'm getting the same, on current devbranch. This was definitely not happening before and has to be new. Everything on ultra, pedal to the metal. Cheers 3 Share this post Link to post Share on other sites
blackyesp 7 Posted March 23, 2018 7 hours ago, Grumpy Old Man said: Hm, interestingly enough I'm getting the same, on current devbranch. This was definitely not happening before and has to be new. Everything on ultra, pedal to the metal. Cheers hey GOM! Thing is that it happens on some signs with just .paa textures as well, while others just with r2t. So it's definetly a bug. Maybe it's something related to the material? regards! 2 Share this post Link to post Share on other sites
Grumpy Old Man 3545 Posted March 23, 2018 Took me a bit to find an older picture, but here it is, exact same settings, setup and script. Looks like the layer of the texture is somehow clipping through the object causing those artifacts. Definitely didn't happen last time I tried it october 2017, it looked like this: Cheers 1 Share this post Link to post Share on other sites